Hee, yeah that's my favorite...hmm...let's see what I can come up with for a fun description ^_^
San turns to face the nearest goon. He's still a little shocked from being disarmed, and doesn't even see her attack coming. She lashes out with a lightning-fast punch to the side of the head. He turns and sees her fist coming just before it connects, and he falls to the floor, dead.
Yay for clearing out the room 😄
You seem to be in overdrive right now, Heph! +7 on your roll against the Knifeman is a 22, even as he dodged that is a hit by 7 for six damage and a death check for him. +1- he passes.
He slashes back at you, which you dodge... he rolls +5, a hit! 3 damage to you, Heph, as he slashes your side... that also exerted you.
Ya dodges you again, Cloud. Not good- that blow was a heavy miss. Yu and Ya strike back, punch and kick... -1 and evens, two blows Countered again, Cloud... still hanging on in there!
Celsius, I cannot respond to vague movement requests like that, you need to tell me where you are going from where you are. Yes it IS possible for you to get there, if you knew the way and can tell me the way.
Fire, you come through the doorway in the western room and come into the crossraods room, linking the two fights together! You can see Zuban and Mors down, with Heph fighting knifeman.
Ares and Burn, you have both gone up to the Western Room.
To remind you, there are four doors out of the crossroads room. The southern one leads to Ni Zahn's office.
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STATE OF PLAY AT START OF: Sixth round, third action
Back room (second floor)
San: 10/20/2
Castor: 12/23/2
Celsius: 13/15/0
Rade: 10/10/0
Coeus: 15/28/0
Barbarossa 10/0/0
Crossroads room (third floor)
Knifeman: ?/41/1
Heph: 13/23/0
Fire: 15/28/0
Eastern room (third floor)
(The Go Twins)
Go-Yu (?/0/0)
Go-Ya (?/38/2)
Cloud: 3/33/0
Western Room (third floor)
Ares: 6/28/0
Burn: 8/27/3
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Ok, folks, time for you to tell me who is rushing up the stairs!
Knifeman dodges your Lightning Fist, Heph. You roll -1 but as it gets +1 to hit, that is a Hit anyway! Another seven damage to Knifeman as your nerve strike hits home. He rolls evens on his death check. Not enough- he falls.