USH'S MATRIX GAME: THIRD ASSIGNMENT- 'Eliminate'- PHILOSOPHY PATH

Started by Dexx45 pages

eek...19 damage 😬
well Rade duns up the stairs, as you said.
FLYING WEAPON to enter combat with the agent

Don't gp into combat with him! We wanna go up the stairs, not fight the agent!

Ok, Fire, your reflex attack at the Agent rolls +7! That is a 22 and a Hit for 9, doing a total of 21 damage minus the Agent's toughness.

Agent performs: Staggered

Your blow hits the Agent directly in the face, opening up a red slash across his cheek. The Agent flinches and falls back a step. He then stops, and raises his hand to the cut, looking at the blood on his hands.

"Oh," he says. "You made me angry now."

He takes a step forwards... just as Azrael fires as he Gathers, running up the staors. Good shooting Azrael! You roll +2, and the Agent blurs in the doorway, gaining two exertion, which exerts him! Allowing Fire to escape safely.

Going ahead with that attack, Rade?

Okay. since I'm basing this on what I think the stairs would be like, I'm gunn crouch behind those railings on the flatter bit of the stairs, one 'level' above the agent. And then fire another four bursts unless everyone else is up the stairs too.

yep, yep..going ahead

hmm in a bit we'll see how much toughness an agent has

I think they have 12 😛

Ok, Rade, this means you have Vertical Charged up the stairs (nice...) and launch a slash at the Agent.

Agent performs: Catch and Throw

Rade, you come jumping through the air with your slash on the Agent. The Agent takes a step forwards and catches you in mid strike... and then flings you back down the stairs.

Rade, you take nine damage and you are now Prone.

Now we are screwed. We need to keep fighting at him, until rade gets up the stairs.

Ok, well... this doesn't look like an excellent situation at this point...

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STATE OF PLAY AT: Third Round, fourth action

Emergency Exit stairs- floor 16
Azrael: 7/8/1
Fire: 5/8/0

Emergency Exit stairs- floor 15

Heph: 10/11/0
Castor: 10/13/0
Rade: 6/28/1 (halfway down stairs) (prone)

Agent 3: ?/9/4 (exerted)
1 SWAT with nightstick 2/1
1 likewise 6/2

CURRENTLY OWED ACTIONS: Castor (1), Heph (1)

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Rade, aside from being Prone and wounded, being halfway down the stairs means two things:

1. It will take you an extra exertion to reach floor 16

2. Those two SWAT have caught you, and are both striking at you this turn.

Azrael, you fire again, but from that shot the Agent is in a point of cover your minus -3 only gives you a 13.

Agent Performs: Bullet dodge

He blurs slightly to avoid your shot, gaining no exertion.

Agent Performs: Pose (?)

The Agent looks up and down at the situation around him, and straightens his tie...

"Get across the office on that floor and blast through the SWAT!" says Finn.

Well! You guys have a lot to think about...

What are we gunna do then? I could give the phone to someone else and attack him with my knives, and castor could shoot at him when i want to flee...

if you want to take the risk sure I'll hold the phone

"Finn Do we have time for this?"

The Agent is not acting this action, remember.

rade can't get up and get to the 16th floor in one action right?

No, his action is getting up.

*gasps*
now i don't know if this works..attacking muktipel enemies without a special path for it (like downpour..but that's for non-mundaned)
but i'll try to see if i can....if not..i'll change the move

ROARING BLADE STRIKE on one swat while doing a kick on the other one.

i was kind of witing for the round to refresh for an armoured in life, for the agent..but heck...too late now.

[EDIT]

Okayll wait before i attack

his action can only be getting up trickster

Ok, Rade, I shall bank that...

I see Rade has no Crouching Monk powers so he will just have to take these blows without dodging. They roll -3 and +1... misses! Rade manages to roll out of the way before getting to his feet.

Ok, so far, so good... other plans?