Ok then!
Castor rolls +2, for a 16.
Agent Performs: Bullet Dodge
He blurs- he has to blur quite considerably from that shot, in faxt.
Agent gains two exertion.
Agent is exerted! Castor saves the day. The Agent still gets his punch on you, Fire, but he will not get the free blow when you flee, and he will not pursue next action!
ok...i undestand about the banked actions thinggie...not using them on moving.
fist of all:
armoured in life. (i assume that doesn't take an action)
ROARING BLADE STRIKE on the swat taht follows me.
then...run run run..
i wass planning on taking that agnet with my attack move instead, but...i though that i shouldn't really take the risc of having to exert him AGAIN to save my ass 😄
Ok then!
In that case, you guys burst out onto the floor 16 office. Where there are nine SWAT waiting for you! That's fun, isn't it!
-----
STATE OF PLAY AT: Fourth Round, third action
Office- Floor 16
6 SWAT with assault rifles 0/0
3 SWAT with shotguns 0/0
Azrael: 10/8/0
Fire: 5/22/3 (exerted)
Heph: 14/11/-1
Castor: 11/13/0
Rade: 3/28/1
1 SWAT with nightstick 2/1
1 likewise 6/2
Emergency Exit stairs- floor 16
Agent 3: ?/9/3 (exerted)
CURRENTLY OWED ACTIONS: None
-----
Now, I have kinda fudged things. Fire is exerted so misses his action, but I allowed him to get away from the Agent first. He is last out the emergency exit door, and so those two SWATS will attack him this turn.
"Through the guards, across the floor, out the windows!" says Finn.
Ok, again, Rade, that will invite several reflex attacks- any dogds planned?
Castor, three reflex attacks on you roll +6, +1 and -2. That +6 is an 18 and a Hit, I am afraid. Nine damage to you.
You close in- on the guy that shot you, I guess!- and perform your disarm, rolling +1 for an easy hit. You unload into him for ... blimey! A hit of 7, and with an assault rifle that kills him! Neat. Two bursts left in the rifle you now carry.
Ok, Azrael, you turn and catch your guy with your knives, rolling +2, twisting hm around and catching him with yoiur knife to his throat. He can do bugger all and will take 4 hits each action.