USH'S MATRIX GAME: THIRD ASSIGNMENT- 'Eliminate'- PHILOSOPHY PATH

Started by Dexx45 pages

KICK OF THE GRASSHOPPER on another swat with a rifle

Okidokey, that is banked for you, Rade.

I target a guy with a shotgun, different one than before.(for last action)

This action I want to Use 3 bursts form each glock and unload them into another shotgun guy.

Ush, might not be able to get onto a comp 2moz, so if i can, I'll fire four bursts at that guy who i just shot. If he dies, il fire four bursts at another assult rifler, but if not another four bursts at him.

Ok! Castor, you unload those 4 bursts, first of all. You roll +3! A final total of 17. That is a Hit of 4.

But ah! Glocks on burst fire with BGB have a Mundane Killing Power of 2. And you have another MKP of 2 from Coppertop Killer! So that is a kill! Nice!

You fire again. -1, less good. His armour stops the bullet there, I am afraid!

That's two exertion you lose from that, Castor, being fast on those attacks.

Azrael, so noted. Plenty of banked actions there!

(I get an extra action next turn dont i cause now i have -3 exertions?)

You are on -2 right now, I make it. If you fire at mundanes again next action you go to -3... if you don't take any defensive actions.

(Defensive actions cost an exertion? Weird....I gotta exert myself not to get killed...lol...then eventually i will have to not protect myself wiht a defensive action cause ill be totally exerted....hmm....interesting...okay)

Virtually all Defensive actions cost exertion, yes (else why not use a basic dodge? There has to be a trade off). I agree it is impractical, speed wise, to take them all the time. it is down to risk judging.

It makes logical sense- all exertion is is a track of how much you are trying to do at once. Actively dodging is always more ffort than just trying to keep a low profile etc.

(I get what you mean ush,its a good system i think. I hardly ever think of just basic dodging tho..heh.)

Heh... well, Naturals like you always have many other options.,

I punch that guy heph damaged for 4 in the groin using DIM MAK (-2 focus)

Defence:
if I get attacked by just one guy: nothing
if I get attacked by more than one: Dodge like hell

Okidokey! He'll be dodging of course...

You roll -2 for a 13... but his armour is no use against that strike, and he is hit for another 2!

Ok, two assault rfile attacks on each., and a shotgun attack on all but Azrael. Heph already had his assault rifle attacks though.

Oooh! A +5 on Rade, who took no defensvie action, is a hit! Seven damage there...

And a +7 on Azrael- eight damage to him as his cover falls apart.

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STATE OF PLAY AT: First Round, fourth action

Lift corridor

2 SWAT with shotguns 0/2
1 likewise 2/2
3 SWAT with assault rifles 0/0
1 likewise 1/1
1 likewise 2/1
2 likewise 4/1
1 likewise 5/1 (disarmed)

Fire: 0/6/5 (exerted)
Castor: 10/13/-2
Rade: 1/13/2
Heph: 0/5/2
Azrael: 5/8/0

CURRENTLY OWED ACTIONS: Heph (2)

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"You guys had better move on pretty quick," says Finn to you, Azrael. "You need to get across the floor to the emergency stairs to hook up with the others and move on!"

The assault rifle guys are out of ammo- so they draw nightsticks and prepate to engage you up close...

Azrael, you unload four bursts at your target. You roll +3. Good shot! He's definitely down.

"Get those Shotguns down"

(I'm outta focus ush)

okay..then..kick of the grasshoper on a guy with a shotgun (0/2)

Okidokey, Rade! You roll Evens, for a 15, a Hit of 2. Still, the dodge from the shotgun guys exerts him so he will not fire.

yhea, yeah....willow step, as a defence

No can do, Rade. No focus.