Ok then! Let us see...
Bad guys fire! 10 attacks on four targets. Two assault rifles on each, and a shotgun on Burn and Ares.
Burn, damn it, man, too much damn firepower! You have been hit for 9, and wounded!
A Hit of 6 on Barb.
A hit of TEN on Ares, as he picks up alot of heat as he picks up guns...
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STATE OF PLAY AT: Tenth Round, Third action
Underground Car Park
Burn: 6/29/1
Barbarossa: 8/6/1
Ares: 7/16/-1
San: 7/18/2
2 SWAT armed with shotguns 0/0
7 SWAT armed with assault rifles 0/0
1 likewise 2/1
1 likewise (disarmed) 7/0
Agent 1: ?/0/0
Agent 2: ?/0/0
CURRENTLY OWED ACTIONS: None
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Agent 1 keeps firing at Burn, Agent 2 fires at Ares. Three rounds each.
Yes, I am kachinking!
Can I just fire for very fast actions as well, rather than kachinking?
"DAMN!" Ares curses, pulling himself out of the way as the bullet skims him. "San, shove that phone in your pocket and help me! If we have to give our lives, we give them hell before we do!"
(Quote for your lovely story, San... 😛 )
Oh damn those agents...arg...and if anything happens where I need to talk to Dallas I'll just drop the damn gun and pull out my phone, or he can call one of the others.
And with that I'd like to modify what I posted for this action: Use Gathering of the Clouds to steal me an M16 and open fire -- 3 bursts on that guy that Ares just hit for 1 and 3 bursts at the assault rifle guy hit for 2. Defense will still be Willow Step.
(and I'll keep that quote in mind for my story, Rex...heh...)