Oh my, look at all this!
Ok, first of all, Rex, like everyone else, I cannot check a submission unless you tell me what you spent where, so I shall wait for you to do that.
Zink, problem there is that you have spent all your skill points one for one. Remember that except for manoeuvre skills, you may only increase a skill once per level, and it costs one point to raise the base by five, but it costs three to raise it by ten.
It's better if the level two characters do not combine their points and spend them all- they should simply spend the level points twice, once after the other.
Dexx, yes, thankyou very much, I shall alter that in the Roll of Honour now, and you are done. New version is in there, tell me if you want it changed.
Trickster, do not worry, the game is on hold right now, no-one has been added, you can change your character any way you like.
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Ok, airangel, let me see...
Eliara/Half-Elf (Distant cousin of Arwen) She is an Animist.
STATS:
Strength +5
Agility +5
Consitution +5
Intelligence +10
Intuition +10
Presence +5
Manoeuvres
Unarmoured- (5/5)= 10
Rigid Leather- (5/5/-30)= -20
Chain- (5/5/-45)= -35
Weapon Skills
One-handed edged weapons- (5/5)= 10
Missile Weapons- (10/5)= 15
General Skills:
Climb- (5/5/1)= 11
Ride- (5/10/1)= 16
Swim- (5/5/1)= 11
Subterfuge Skills:
Stalk/Hide: (10/5)= 15
Magical Skills
Read Runes-(5/10/1)= 16
Other:
Stamina (6/5/5)= 16
Perception- (5/10/1)= 16
Ok.. er... I am afraid I am unsure where you eventually decided to put your skill points, Airangel.
RACE - Silvan Elf
+10 Agility, +5 Intuition, +5 Presence
PROFESSION - Ranger
Constitution - 10
+2 to all weapon skills
+3 to all general skills
+2 to Perception
+2 to Stalk/Hide
STATS - +10 to Strenth
Strength - 10
Agility - 10
Constitution - 10
Intelligence - 0
Intuition - 5
Presence - 5
Darvan Nightleaf, Silvan Ranger
Unarmoured(5/10) - 15
One-handed edged weapons(5/10/2) - 17
Missile Weapons(15/10/2) - 27
Climb(10/10/3) - 23
Ride(5/5/3) - 13
Swim(15/10/3) - 28
Stalk/Hide(20/5/2) - 27
Read Runes - 5
Perception(15/5/2) - 22
Stamina(9/10) - 19
Background Bonuses:
1. Enchanted Elven Longsword
2. Pain Resistant(changed above)
3. Animal Empathy Horse
Anything else neede Ush?
I didnlt spend much time explaining what was good and what was not because people can only reah so much anyway. a 73 is very good- but it is misleading as Fire has counted his twenty points from Animal Empathy, so he only has a 73 on a horse. He has a 53 Ride score in general. This is certainly good as well but it comes purely from the fact that somewhat the point of the Eotheod is that they are amazing riders! They have that in the same way Elves have immortality.
On the whole, though, no, 20s are not very good... certainly not as combat skills. For comparison, a small-breed Orc/Goblin has an offensive score of 35 (and a stamina of 35 also).
On the other hand, you will be surprised how fast you get better as you go up your first few levels.
Other than that, it all looks fine. If you can break down for me what you spent where I can 100% approve it.
Oh, and 'enchanted Elven sword' just becomes 'Elven sword'. Elves would object to you calling it Enchanted. They would just say it is well-made (Elves do not know what humans mean by 'Magic'; the term confuses them). Elvish items are +5 by default.
You cannot upgrade stats, no.
You can only increase each skill once per level, but you can increase it by 10 if you spend 3 points.
Remember it is the base you are increasing.
You can swap points between cateogries on a two for one basis.
Points from anywhere can be taken to increase Perception (though still only once per level)
Manoeuvre skills are simpler- they cost one for five and you can increase them as much as you can afford per level.
ok, here it is..
Vardalain
Noldor animist
These are the default noldor stats, plus the animist stats, plus the two 5 upgrades in agility and presence
Strength: 0
Agility: 20
Constitution: 10
Intelligence: 5
Intuition: 15
Presence: 20
Profession bonuses:
+1 to Read Runes
+1 to Use Item
+1 to all general skills
+2 to Directed Spells
+2 to Offensive Spell Use
+1 to Perception
noldor skills (for level 0)
Unarmoured: (5/20): 25
One-handed edged weapons: (5/0): 5
Missile Weapons: (5/20): 25
Ride: (5/15): 20
Swim: (10/20): 30
Stalk/Hide: (10/20): 30
Read Runes: (10/5): 15
Use Item: (5/5): 10
Perception: (15/15): 30
Stamina: (5/6/10): 21 (you said noldor gets a +5 stamina bonus)
level 1:
Manouvre(1): unarmoured +5
General skills (2) => weapon skills(3): missile weapons: +10
Subterfuge: satlk/hide +5
Magical(2): Directed Spell Use +5
Spell Offence +5
Stamina +6
Now i should look like this:
Unarmoured: (5/20/5): 30
One-handed edged weapons: (5/0): 5
Missile Weapons: (5/20/10): 35
Ride: (5/15): 20
Swim: (10/20): 30
Stalk/Hide: (10/20/5): 35
Read Runes: (10/5): 15
Use Item: (5/5): 10
Perception: (15/15): 30
Directed Spell Use (5/20): 25
Spell offece: 5
Stamina: (5/6/10/6) 21
Level2
Manouvre(1): unarmoured +5
General skills (2) => weapon skills(3): missile weapons: +10
Subterfuge(1): satlk/hide +5
Magical(2): Directed Spell Use +5
Spell Offence +5
Stamina +6
(exactly the same as level 1)
so i look like this:
Unarmoured: (5/20/10): 35
One-handed edged weapons: (5/0): 5
Missile Weapons: (5/20/20): 45
Ride: (5/15): 20
Swim: (10/20): 30
Stalk/Hide: (10/20/10): 40
Read Runes: (10/5): 15
Use Item: (5/5): 10
Perception: (15/15): 30
Directed Spell Use (10/20): 30
Spell offece: 10
Stamina: (5/6/10/6/6): 28
Background:
1. increase agility +5(i hope i’m allowed)
2. Animal Empathy: horses
Now, TECHNICALLY 🙂..i should look like this:
Strength: 0
Agility: 25
Constitution: 10
Intelligence: 5
Intuition: 15
Presence: 20
Unarmoured: (5/25/10): 40
One-handed edged weapons: (5/0): 5
Missile Weapons: (5/25/20): 50
Ride: (5/15): 20
Swim: (10/25): 35
Stalk/Hide: (10/20/10): 40
Read Runes: (10/5): 15
Use Item: (5/5): 10
Perception: (15/15): 30
Directed Spell Use (10/25): 35
Spell offece: 10
Stamina: (5/6/10/6/6): 28
Now...is this all right? 😄
Awesome... Great Work USH...always liked AD&D type games..soo..let's see..
Race
Dunadain - +10 constitution +5 presence +5 strength
Base skills :
Unarmoured- 5
Rigid Leather- 5
Chain- 10
One-handed edged weapons- 10
Thrown Weapons- 5
Missile Weapons- 5
Pole-arms- 5
Ride- 5
Read Runes- 5
Use Item- 5
Stamina- 18
Proffesion
Warrior - strength base of 10
Profession bonuses by level :
+3 to all weapon skills
+2 to Stamina
+1 to all General skills
Stats
Strength: 10 + 5
Agility: 5 + 5 (initial stat bonus picks)
Constitution: 10
Intelligence: 0
Intuition: 0
Presence: 5
Backgrounds
I get 5 right ?
I choose :
Nimble - manouvre +10
Pain Resistant - stamina bonus
Lightining Reactions - +5 weapon skills and +5 defence
Strength + 5
A suit of Mithrill Chain (+5 Chain)
Level 1
Stats :
Strength: 10(warrior) + 5 (man) +5 (background)
Agility: 0 + 10 (initial stat bonus picks)
Constitution: 0 + 10 (dunadain)
Intelligence: 0
Intuition: 0
Presence:0 + 5(dunadain)
Skills :
Unarmoured- 5 + 10(agility) + 10 (nimble) = 25
Rigid Leather- 5 + 10(agility) + 10 (nimble) = 25
Chain- 10 + 20(strength) + 10 (nimble) + 5 (mithrill chain) + 10 (3 manov points spent) - 45(enc) = 10 (btw, the base is now 20 so it's still below 35)
Plate - 20(strength) + 10 (nimble) = 30
One-handed edged weapons- 10 + 3(prof) + 20(strength) + 5 (lightning reflexes) + 30 ( 5 points + 1 point from 2 subt points) = 68
Thrown Weapons- 5 + 3(prof) + 10 (agility) + 5 (l.refl) = 23
Missile Weapons- 5 + 3(prof) + 10(agility) + 5 (l.refl) = 23
Pole-arms- 5 + 3(prof) + 20 (str) + 5(l.refl) = 33
Ride- 5 + 5 (1 point gen) + 1(warrior) = 11
Swin - 5 + 10(agility) + 5(1 point gen)+ 1(warrior) = 21
Read Runes- 5
Use Item- 5
Stamina- 27(pain res) + 5(special bonus) + 10(constitution) + 2(warrior) + 9(lvl 1) = 53
Hope I'm not missin anything.... oh yes... can his name be..hmm...well....you tell me if this is right Ush and I'll be coming up with a name... 😉
Ok Trickster, I am afraid you have to swap them out of whole categories rather than taking from different ones... unless you are taking points to put in Perception.
Gee, Dexx, lemme see...
Well, for a start, it is everyone who gets the +5 stamina bonus, not just Noldor.
The Agility bonus is fine
Other than that it looks fine, but I shall just make two small differences:
1. Those level points increase the base, so I shall just add those scores together
2. You forgot your profession bonus!
Strength: 0
Agility: 25
Constitution: 10
Intelligence: 5
Intuition: 15
Presence: 20
Unarmoured: (15/25)= 40
One-handed edged weapons: (5/0)= 5
Missile Weapons: (25/25): 50
Ride: (5/15/2)= 22
Swim: (10/25/2)= 37
Stalk/Hide: (20/20/)= 40
Read Runes: (10/5/2)= 17
Use Item: (5/5/2): 12
Directed Spell Use (10/25/4)= 39
Spell offence: (10/4)= 14
Perception: (15/15/2): 32
Stamina: (18/10/5)= 33
Defensive Score: 25
That look ok, Dexx?