I think its like 7 on a server atm..
I have :
-Paladin
-Rogue
-Priest
-Druid
-Hunter
-Mage
-Warlock
though since death knight looked like a warlock in plate I may as well get rid of the lock
I dont know how many you can have including max slots on other servers.. but I know its not alot (just enough to give you some server freedom)
how many hero classes do you think will make it to the final game? ( I know deathknight is all thats planned for now, but I mean for future installments / patches)
Originally posted by SaTsuJiN
glad they are starting to fix the classes up a bitfear still has yet to break on damage, though
Funny you should say, found this video today: http://files.filefront.com/Hydrosswmv/;9086416;/fileinfo.html
A Warlock soloes the Hydross raid boss.
Originally posted by Burning thoughtno, it would not.... warlock has way more options than fear spam... fear spam just happens to be the easiest option atm
fear break on damage, lame that would kill the Warlock
also, fear is supposed to be a defensive action (i.e. the opponent is supposed to run from you in the 'opposite' direction, not zig zag back and forth to grant you ez mode), but its being used offensively in this game.. which really makes no sense to me
In PvE I dont think fear is supposed to break on damage (cuz the NPCs wont get mad if they die)
but I think in PvP this was supposed to happen, but never has