RP General Discussion

Started by Captain REX685 pages

I have my doubts, Lana.

J: So, how was work?
L: Oh, I played Metroid/Final Fantasy/Bioshock/etc.etc.etc.blahblahblah
J: Oh, cool. I made sandwiches.

I work at Panera! They have a bread fetish.

Interesting Wikipedia article. I immediatel thought of these games.

http://en.wikipedia.org/wiki/Stormtrooper_effect

-Andy

Oh yeah, definitely emphasized in these games...

Yes indeed- the mook mechanic- indeed, many of the base mechanics for these games- comes from the role play 'Feng Shui', which was basically an action movie simulator (with character classes like Maverick Cop, Masked Avenger, Everyman Hero, Old Master, Cyborg etc.) and at the heart of it all was how terribly ineffective/unimportant unnamed characters are in movies. It started this almost mystical relevance to giving someone a name.

Stormtroopers are some of the most classic examples, though the effect can be seen back past Dan Dare, Flash Gordon and earlier. To my mind, the first franchise that really started to push the effect was James Bond.

Interestingly enough, although Feng Shui was the first to tie in the concept to movie simulation and gave it in the form we tend to use now, they were not the first with the basic concept and the first game I remember which had this idea of separation on the level of mechanics (compared to, say, D&D, where a bunch of 1st level orcs may be mook-like in theory but you fight them in exactly the same way as you would fight a giant dragon) was the official Indiana Jones RP in the mid-80s, where they were called 'Goons'.

So basically Lucasfilm rules the world.

Still, IC Stormtroopers are considered to be the level of professional army, and as there is no other huge professional army in the galaxy, they invoke fear.

Rebel mook soldiers would suck as well against the likes of Rylis.

By the way, Ush, as far as I know, 4th edition D&D will have minion rules, as well as treating hostile environment as a part of combat- which reminds me of another of your games....

Well, the whole Mook thing is a little more involved than having a few rules about Minions, but we shall see.

Oh mooks, how easily destroyed they are...

They get annoying when there's too many, though.

Well, I'm apparently really unpopular among the Rebels in game...😛

You're not unpopular! Everyone wants to take you out! 😛

Once I get up there, you're all ****ed doped

Not if I have anything to say about it.

Feh, don't make me dart you. I want to save it for Drakkon.

Originally posted by Bespin Bart
Not if I have anything to say about it.

Psssh, you'll be shot down before I get up there anyway.

And only thing keeping me from just jetpacking up is that it'd be suicide right now...

Eventually Janthis will take out a Rebel he is due

Doubt it by this point. You'll be shot down before you can even do anything important. 😛

*shoots Eerin with a flamethrower*

innocent

Originally posted by Bespin Bart
Doubt it by this point. You'll be shot down before you can even do anything important. 😛
Please I'm doing the most important stuff unlike a certain Bug who is going down. 😛

Ha, Rebels greatest triumph in this game- holding on the top of pyramid for some time, before everything is blown into pieces. Glorious last stands are for idealistic fools.

I think the Rebels are probably achieving much more than just holding the pyramid, right now. You're wandering into a zone where all the Rebels are dead, I think Coll is going to die soon...yeah.

Arvus will be buggering off, shortly, if things keep not going so well.

Bye Coll. Roll Rebel next time. 😛