RP General Discussion

Started by General Kaliero685 pages

Originally posted by Peach
Nonsensically deep.

*nods wisely*

Also, that was a pitiful comeback 😛


I tried coming up with a proper one, but psycho ***** is a compliment...

Originally posted by General Kaliero
I tried coming up with a proper one, but psycho ***** is a compliment...

Basically, yes 😊

Stats ordered by kills (in order not to make a little lizard cry)

Dak: 44
Named Damage: 14?*
Mooks (x3): 10
Kills: 11

Rianna: 50
Named Damage: 32
Mooks (x3): 6
Kills: 6

Con: 57
Named Damage: 39
Mooks (x3): 6
Kills: 6

Gallador: 34
Named Damage: 19
Mooks (x3): 5
Kills: 5

Xavier: 24
Named Damage: 12
Mooks (x3): 4
Kills: 4

Tanic: 33
Named Damage: 21
Mooks (x3): 4
Kills: 4

Galder: 36
Named Damage: 27
Mooks (x3): 3
Kills: 3

Azarl: 38
Named Damage: 32*
Mooks (x3): 2
Kills: 3

Rand: 26
Named Damage: 17
Mooks (x3): 3
Kills: 3

Relle: 35
Named Damage: 29
Mooks (x3): 2
Kills: 2

Though Relle totally did all the work and Dak just snatched the kill doped

Like I said, my kill. doped

And if Relle hadn't been all shooty I'd have killed the guy anyway.

I do have to wonder just how much damage I did there, Ush.

Originally posted by General Kaliero
Like I said, my kill. doped

And if Relle hadn't been all shooty I'd have killed the guy anyway.

I do have to wonder just how much damage I did there, Ush.

I put it as 14, but it was more of a blind guess, assuming the enemy had 50 HP I think.

Err, well, all the damage done before that last turn. As I tend to apply tuens in reverse order to how they are posted, Relle got in first. Now, I sometimes adjust that if I feel someone deserves a certain kill, but in this case I was happy for it to stand as is so that Relle could see the effect of using some of her stuff.

Sniper and Sneaky only have a Strength of two, hence can only take forty damage.

Ah...so you did 4 Damage, Dak.

Good 'ol "4-Damage-Dak" doped

*shrugs* I sliced him in half. Blatant overkill.

Besides, I'm about to add a lot more with Rand's giftwrapped Deputy! 😏

Originally posted by General Kaliero
*shrugs* I sliced him in half. Blatant overkill.

Besides, I'm about to add a lot more with Rand's giftwrapped Deputy! 😏

Yeah, I noticed, you are a bit of a kill stealer, aren't you? mhm

Incidently, I wouldn't mind anyone helping me a bit, I'm not too keen on taking endless amounts of damage.

I have a suspicion people will want to get Combination after this. The ability to blow Force points to get a double attack on someone will be attractive for ending a fight ASAP- and you will note your attack pools are normally big enough to make such an attack wiorthwhile!

Originally posted by Ushgarak
I have a suspicion people will want to get Combination after this. The ability to blow Force points to get a double attack on someone will be attractive for ending a fight ASAP- and you will note your attack pools are normally big enough to make such an attack wiorthwhile!

Combination I've been wanting from the start! That move saved my life when we were in the Citadel.

Originally posted by Ushgarak
I have a suspicion people will want to get Combination after this. The ability to blow Force points to get a double attack on someone will be attractive for ending a fight ASAP- and you will note your attack pools are normally big enough to make such an attack wiorthwhile!
Haha, funnily enough I am just making myself a statistic to determine what Schticks and Force Powers will, on average, be the most useful, to me. Though it's all a bit complicated.

It is. The trickiest bit is working out what works better with a Forward Guard tap massively increasing your die pool, or with an Orthodox Guard tap making each die have a 5/6 chance of success.

This is why balancing systems is a *****.

Why is general discussion the dark side discussion only? Jedi thread got actually very interesting for me because of getting close to Gallador`s backstory, not to mention that Sienar plot is very good. But saloon slaughter also has its charm...

I think because only the Darkies are actively using this thread, and we all want to brag about our kills.

I do like Sienar, though.

Originally posted by Ushgarak
It is. The trickiest bit is working out what works better with a Forward Guard tap massively increasing your die pool, or with an Orthodox Guard tap making each die have a 5/6 chance of success.

This is why balancing systems is a *****.

Hehe.

Either way, both are awesome.

And Riposte has also proven it's awesomeness still continues in this system.

Originally posted by Lord Melkor
Why is general discussion the dark side discussion only? Jedi thread got actually very interesting for me because of getting close to Gallador`s backstory, not to mention that Sienar plot is very good. But saloon slaughter also has its charm...

We are more active and more chatty, I think.

I think you may have lucked out a tad with it, but yes, that worked out well. From a GMing point of view it is much easier to administrate, anyway.

Actually, now I don't have tp keep track of frames and constantly shifting force pool, everything is eaiser to update.

-

Meanwhile- yes, the Jedi story this time is the most narrative by far.

Originally posted by Ushgarak
It is. The trickiest bit is working out what works better with a Forward Guard tap massively increasing your die pool, or with an Orthodox Guard tap making each die have a 5/6 chance of success.

This is why balancing systems is a *****.

I do know that attacking wise Forward Guard works better for me. But, that doesn't take into account the Defense (or Parry) Bonus I get, for which I could then, for example take Perfect Strike instead of Block, which would change the odds again.

It's all very fun try to work out though (I do kinda have a compulsion to find the best combination, though)

Originally posted by Ushgarak
I think you may have lucked out a tad with it, but yes, that worked out well. From a GMing point of view it is much easier to administrate, anyway.

Actually, now I don't have tp keep track of frames and constantly shifting force pool, everything is eaiser to update.

-

Meanwhile- yes, the Jedi story this time is the most narrative by far.

Hehe, yeah, that was kinda really lucky but hey. Anyone else want to try and beat dealing out 32 damage in one turn? 😄

And hehe. I remember back a long time ago when you first mentioned to me pondering getting rid of frames and Force pool...and I was basically like "how the hell would that work?".

Originally posted by Peach
Anyone else want to try and beat dealing out 32 damage in one turn? 😄

Actually, yeah, I also have a plan.