XanatosForever
Steward of RP
Originally posted by Ushgarak
If you thought it was dfire then, it won't appeal to you now.-
Any feedback on thse? New Blade Schticks plus a less mathematical form of Reflection.
[b]Gathering Storm
You can use the basic ability even when this schtick is tapped. Spot a one in an attack roll made against you to add a counter to this schtick. Discard three counters to untap this schtick. This schtick can have a maximum of three counters on it. If this schtick is made inactive, remove all the counters from this schtick.Tap: Discard three counters to gain four extra attack dice, two extra parry dice and to inflict three additional points of damage for the turn.
Cowed
You can only be targeted by a maximum of three Mooks in a single turn with this schtick. This does not included named characters or super-mooks.
Tap: Tap when targeted by a Mook within move range. Move next to the Mook, then remove Mook from play. This counts as an extra move, and is not part of your normal move action.
Relentless
Treat any one rolled as a success when using this schtick. Take five wounds when you use this schtick; you cannot use this schtick if this would place you over your wounds limit.
Tap: Heal ten wounds. You may not use Relentless' basic ability if you tap Relentless.
Elegant Weapon
Target any opponent who uses a gun in close combat against you. Gain two attack dice when attacking that opponent. Should that opponent hit you, reduce the damage done by one point (to zero). This damage reduction cannot be prevented.
Tap: Attack all opponents using a gun in close combat against you. Gain four attack dice on each attack. Should any of these opponents hit you, reduce damage done by three points (to zero). This damage reduction cannot be prevented.
Dance of Death
If there are less than four counters on this schtick you must place a counter on it this turn. If this schtick has a counter on it you gain two attack dice. If this schtick has two counters on it you gain four attack dice and may attack two different opponents this turn. If this schtick has three counters on it you gain four attack dice, may attack two different opponents this turn, and may reroll any attack dice that do not hit. This schtick has no effect if there are four counters on it.
Tap: Can only be tapped once it has four counters. Remove all counters from this schtick
Reflection
You can use the basic ability three times in a turn. It may not be used by enemies in close combat against you. When some shoots at you and misses, roll a die. On a 4 treat that opponent as if he had just been shot with his own weapon with one success. With a 5 the opponent is hit with two successes and on a 6 the opponent is hit with three successes.
Tap: Your reflection attack always succeeds. Roll a die to work out how many successes the attack will have. [/B]
It's always nice to see new tools available. I'll give some feedback over each one.
Gathering Storm...kind of confuses me, but I think it's because of the introduction of a new mechanic entirely. I'm not sure it's one I would pick right away.
Cowed sounds like an excellent addition, and could probably help quite a few of us in various situations, not the least being the events of the main campaign. I'll definitely be looking to add it to Aurel's repertoire.
Relentless sounds very much like a give and take schtick. The chance to recover wounds is tempting, though.
Elegant Weapon is just perfect for Aurel, thematically. Mechanically it's rather nice, too. I'll be keeping my eye on this one as well.
Dance of Death is another odd one for me. A progressive schtick that you have to keep track is different than what I've seen so far. The benefits definitely seem nice, though.
I rather like the revamped Reflection, it's a lot simpler in execution, even if it potentially lowers its power.
These are all really cool, and leaves with a conundrum. Options! Gah! 😆