If you thought it was dfire then, it won't appeal to you now.
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Any feedback on thse? New Blade Schticks plus a less mathematical form of Reflection.
Gathering Storm
You can use the basic ability even when this schtick is tapped. Spot a one in an attack roll made against you to add a counter to this schtick. Discard three counters to untap this schtick. This schtick can have a maximum of three counters on it. If this schtick is made inactive, remove all the counters from this schtick.
Tap: Discard three counters to gain four extra attack dice, two extra parry dice and to inflict three additional points of damage for the turn.
Cowed
You can only be targeted by a maximum of three Mooks in a single turn with this schtick. This does not included named characters or super-mooks.
Tap: Tap when targeted by a Mook within move range. Move next to the Mook, then remove Mook from play. This counts as an extra move, and is not part of your normal move action.
Relentless
Treat any one rolled as a success when using this schtick. Take five wounds when you use this schtick; you cannot use this schtick if this would place you over your wounds limit.
Tap: Heal ten wounds. You may not use Relentless' basic ability if you tap Relentless.
Elegant Weapon
Target any opponent who uses a gun in close combat against you. Gain two attack dice when attacking that opponent. Should that opponent hit you, reduce the damage done by one point (to zero). This damage reduction cannot be prevented.
Tap: Attack all opponents using a gun in close combat against you. Gain four attack dice on each attack. Should any of these opponents hit you, reduce damage done by three points (to zero). This damage reduction cannot be prevented.
Dance of Death
If there are less than four counters on this schtick you must place a counter on it this turn. If this schtick has a counter on it you gain two attack dice. If this schtick has two counters on it you gain four attack dice and may attack two different opponents this turn. If this schtick has three counters on it you gain four attack dice, may attack two different opponents this turn, and may reroll any attack dice that do not hit. This schtick has no effect if there are four counters on it.
Tap: Can only be tapped once it has four counters. Remove all counters from this schtick
Reflection
You can use the basic ability three times in a turn. It may not be used by enemies in close combat against you. When some shoots at you and misses, roll a die. On a 4 treat that opponent as if he had just been shot with his own weapon with one success. With a 5 the opponent is hit with two successes and on a 6 the opponent is hit with three successes.
Tap: Your reflection attack always succeeds. Roll a die to work out how many successes the attack will have.
And there's more!
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Gun and Run
You may shoot at any point of your Move, not just at the end.
Tap: Gain 3 parry against any opponent who you end your move closer to than you were at the start.
Clumsy and Random
Your maximum skill level if using a burst fire weapon (like a blaster rifle) increases to 9 (see * note below)
Tap: Make three attacks this turn. They may be against the same target or different targets. Declare the target just before you make each attack.
Second shot
Re-roll your entire attack. If you get more successes than the first roll use the second roll. Otherwise you miss and all attacks get plus two against you until your next turn. Second shot can be used just once a turn.
Tap: Before you re-roll take two dice and set them to six. Include these dice in the result of your re-roll.
Return fire
If you are hit by a ranged weapon you get a bonus attack on the person who fired. This attack gets an extra attack die. Return fire can be used once a turn.
Tap: You get extra attack dice equal to the damage you suffered.
Glancing hits
Gain two armour against attacks.
Tap: Heal ten damage
Trusty blaster
Only usable with a pistol. Any 1s you roll when making a a Gun attack add a counter on this schtick. Take a counter off this schtick to gain an attack die. Take two counters off to increase the damage of the pistol by one. Take four counters off to get a bonus attack. This schtick may only have four counters on it.
Tap: Tap this schtick to put four counters on it, then swap it with an inactive schtick.
* As a reminder, burst fire weapons are often used by mooks and add 2 to your gun pool, but limit your final pool to 7 and so aren't normally much good for players. This schtick is designed for people who casually buy into guns.
Current Reflection depends on missed shots and/or dice totals, can only be used once a turn (unless tapped, then its three times), and gets an automatic kill if triggered.
New Reflection just depends on if the shooter missed, then you roll to see how much damage you do or if you miss in return (A rolled 1-3 is a miss, 4 is a hit, 5 is 2 hits, 6 is a kill). You can do this three times instead of just once without tapping; with a tap, you ensure that you hit on all three (1-4 is a hit).