Strike is a good idea, Desnk, but not necessary for you- Supermooks count as Mooks for your level 3 CofC power, which means you attack them for only two frames anyway!
And your blow cuts doen the Taskmaster. The pirates on that level, having lost much of their number and the taskmaster dead, actually break and run... not feeling very willing to be hacked to pieces.
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CURRENT SITUATION AT: Third Sequence, Frame 9
Bridge
Roan: 0/33/8 (doorway)
Sunda: 6/24/4 (at barricade)
Xeth: 5/25/6 (behind barricade)
Disruptor cannon crew x1: 0/7 (behind barricade)
Pirates x2: 0/6 (behind barricade)
Pirate taskmaster: 0/6 (behind barricade)
Pirates x6: 0/6 (upper walkway)
Pirate taskmaster: 0/6 (upper walkway)
Pirates x6: 0/6 (controls)
Strine: ?/0/9 (controls)
Forum, third level
Pirates x8: 0/6
Pirate taskmaster: 0/6
Auto-turrets x3: 0/6
Forum, second level
Densk: 4/6/6
Rusky: 7/10/6
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Ok, Xeth to act
Roan to defend from Strine
Rusky gets attacked by two pirates and two turrets
Densk by two pirates, a turret and a Taskmaster.
Force Dodge would indeed be good for Roan... but he's blown his Force pool again. He can take an active dodge. Strine rolls +1... but that's not good enough this time.
(You will note that Strine is firing for two frames a shot. That's Gunslinger for you...)
Xeth, you go crazy-nuts on the Taskmaster, hitting him for 32 damage. The pirate you cut down.
Roan, you finally have your chance to run forwards and cut down the other Disruptor operator!
Densk, a spectacularly clumsy shot from the Taskmaster is easily reflected by you, doing him seven damage.
Rusky your reflections kill a pirate, but then you take eight damage as those turrets rain down fire on you...
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CURRENT SITUATION AT: Third Sequence, Frame 7
Bridge
Roan: 0/33/4 (at barricade)
Sunda: 6/24/4 (at barricade)
Xeth: 5/25/3 (behind barricade)
Pirate x1: 0/6 (behind barricade)
Pirate taskmaster: 32/5 (behind barricade)
Pirates x6: 0/6 (upper walkway)
Pirate taskmaster: 0/6 (upper walkway)
Pirates x6: 0/6 (controls)
Strine: ?/0/7 (controls)
Forum, third level
Pirates x8: 0/3
Pirate taskmaster: 7/2
Auto-turrets x3: 0/3
Forum, second level
Densk: 1/6/5
Rusky: 4/18/5
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Ok, Rusky, you will be the rest of the sequence simply running up a level. Densk, I reckon the others will want your help more than you just chasing fleeing foes.
Strine is going to switch targets now to Xeth, who is being the more agressive out there. He and his six compatriots fire at the Geonosian- Strine himself uses Flurry Fire, and fires three attacks at you, Xeth! Each of his are at -2 to hit.
Roan, the six pirates at the balcony, and the taskmaster there, fire at you.
The taskmaster and remaining pirate down below fire at Sunda.
The third level pirates and turrets will now all fire at Densk and Rusky, splitting their attacks six between each- though the two Jedi have a couple of frames in hand before those atacks come.
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A Techno-Union Vice-President, Vlad? That could take weeks to arrange and further weeks to travel and if he says no you have no way to bypass that- all you have is a pic of him.
Still, interesting... the Techno-Union, as ultimate owners of Baktoid, build the Battle Droids and flog them to other organisations, so you always knew they were the ultimate creators of the droids, But then, someone ultimately built the blasters the droids carried as well; you didn't hold them responsible. The Neimodians legally bought weapons and then mis-used them (well, if that trial ever comes to pass and says so, anyway).
But this indicates a far more personal level of interest from the Union. A Vice-President, no less, turning up to oversee the creation of a facility for building droids on Neimodia itself? And now that factory has been hurriedly abandoned and the land sold on, and people involved too closely with that deal are being taken out. But all the equipment... has only been moved elsewhere.
From what you can tell, the Techno-Union has no presence on Neimodia at all. Any deals they do must occur elsewhere, you guess.
Like I say, the best hard evidence would be to track where the equipment has gone. You do have a lead there.
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No defence posted from Roan, so I am assuming he is going to tough it out. As it is, he gets away with it- no hits this time. Sunda's fortune holds also.
Xeth, you manage to avoid Strine's fire- but only by framing yourself out!
Rusky, yes. I am assuming you are both heading up; and also that Rusky reflects. Densk takes five damage from a turret hit; Rusky, you kill a pirate.
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CURRENT SITUATION AT: Third Sequence, Frame 4
Bridge
Roan: 0/33/4 (at barricade)
Sunda: 6/24/3 (at barricade)
Xeth: 0/25/Framed Out (behind barricade)
Pirate x1: 0/3 (behind barricade)
Pirate taskmaster: 32/2 (behind barricade)
Pirates x6: 0/3 (upper walkway)
Pirate taskmaster: 0/3 (upper walkway)
Pirates x6: 0/3 (controls)
Strine: ?/0/4 (controls)
Forum, third level
Densk: 1/11/Framed Out
Rusky: 1/18/Framed Out
Pirates x7: 0/Framed Out
Pirate taskmaster: 7/Framed Out
Auto-turrets x3: 0/Framed Out
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Sunda hacks down the other barricade pirate; Roan to act.
Xeth, you face the exact same shots again- three attacks from Strine, and six from the pirates.