Not enough Force for a Strike, Vlad, just have to be a normal attack. You roll +2... a hit! And this time, you penetrate a vital control system. The Droideka goes down in a whirl of strange noises.
-3 is a miss from Balek. He lands neatly at the other side of the walkway. Vilpa sticks with you, Marcus.
-----
CURRENT SITUATION AT: Neimodia Station, Second Sequence, Frame 6
Bulkheads (south side)
Vlad: 1/9/3 (by corridor entrance)
Droideka A: 0/6 (by corridor entrance)
Control room, upper level
Marcus: 8/13/2
Vilpa: 8/0/2
Balek: ?/0/2 (Walkway- south)
-----
Marcus, your move. Vlad, the other Droideka fires at you.
-
Roan slightly unclear on his orders there, so I am assuming three dodges. This does at least keep him safe...
Xeth easily kills his target- his statement to do so was not changed, Roan. You guys might want to think about co-ordination.
Rusky, Strine will dodge your Master Throw, as you hurl a loose computer bank ar him. But +4 is a good roll, and Strine is hit... though only for four damage.
Densk, you don't have the Force to Flying Charge, so you will just have to move in. One of Strine's pirates obstructs you first, and you hack him down.
-----
CURRENT SITUATION AT: Anzat Pirate Yacht, Fourth Sequence, Frame 5
Bridge
Densk: 1/11/2 (controls)
Rusky: 0/33/Framed Out (at barricade)
Roan: 0/39/1 (upper walkway)
Xeth: 5/36/2 (upper walkway)
Pirates x3: 0/2 (controls)
Strine: ?/4/2 (controls)
-----
The three pirates still standing go for Rusky. Strine turns his fire to that bastard who just threw at him, Flurry Firing at Rusky.