Well, are the sneaky team heading to the place Galder said? 'cos it is Intrusion rolls if you are.
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An Intrusion roll of your own to prepare that ambush safely, Rah. That will then be compared against their Observation scores of 9. You roll +1 for an 11; they roll +1 for a 10. Close! But no cigar.
Rah: 12/26 (16)/12
Osokan Hunter: 0/5
Osokan Hunter: 0/5
The Osokans lose six frames from surprise. Furthermore, your first blow is one your targets does not get their passive dodge against, making your difficulty to hit zero, Rah (though still at -2 to hit for attacking two targets).
Rah, you roll +2 and -1, for final totals of 12 and 9... which are hits by 12 and 9! 30 damage to one, and 27 to the other.
Rah: 12/26 (16)/9
Osokan Hunter: 30/5
Osokan Hunter: 27/5
Your blow again, Rah, though they will actually try and defend themselves now.
Should we wait until there are less directly near us?
I've already had some questions about them, so here are the plans...
We get into the place through the conveyor belts, shut off then destroy transmitters so that we cannot be tracked immediately, get the ships into a position to take off, then take off.