USH'S STAR WARS GAME- CAMPAIGN II, EPISODE I (DARK SIDE)- New Order
Started by Captain REX125 pages
CR
Captain REXNetworking
Best of luck?
USH
UshgarakPaladin
Best idea I have heard. Going for it?
SS
Silver Stardustmordrem
Sure, may as well.
USH
UshgarakPaladin
Okdiokey then. You two can dive into the water; the Osokans will follow. Doon will move to help you; do you have any plan to aid the process?
SS
Silver Stardustmordrem
Umm...swim really fast?
How many Osokans are following?
USH
UshgarakPaladin
About a dozen.
GZ
General ZinkBane
Ouch...
USH
UshgarakPaladin
Ouch indeed. If you just swim for it it comes down to dice rolls, which is fine by me but I'll give you a chance to think of any ways to shade the odds that you wish. I really must move things on, though.
BAY
BaylinBack in story!
Hows Rah coming with that access hatch?
CR
Captain REXNetworking
Could they possibly kick off the wall behind them to give them some distance?
USH
UshgarakPaladin
It'll be open in good time, Rah, so that's why this Rianna/Rand thing is the last thing to check.
The roll assumes that their technique is as fast as possible, Galder.
SS
Silver Stardustmordrem
Well, I don't have Speed...and I'm pretty sure Rand doesn't either...
USH
UshgarakPaladin
Oooh.
Ok, just the rolls then?
SS
Silver Stardustmordrem
Guess so...
USH
UshgarakPaladin
I shall do them tonight. Tricky to speed across water anyway.
CR
Captain REXNetworking
As I found...
USH
UshgarakPaladin
Ok then, rolling time...
-1 and evens. Not fantastic, Doon has a line down to the faster Rianna, but he can't get her up very fast, and Rand is left floundering and vulnerable...
GZ
General ZinkBane
"Oh not good..."
Nume will attack the first Osokan to move to attack him, Guard for defense.
BAY
BaylinBack in story!
As soon as the hole is cut Rah will help Doon to get Rianna and Rand out of the water.
USH
UshgarakPaladin
Rand, if you get your sabre out you are NEVER getting up there; as Galder found out, swimming and fighting and climbing one handed are real pains.