USH'S MATRIX GAME FIFTH ASSIGNMENT (COMBAT PATH)- 'Payback'

Started by Bespin Bart60 pages

(I think we can get back in this game, San, don't you?)

(Oh yeah...let's kick Khali's ass 😈 )

And since I forgot to post it before, Active Dodge for defense.

(Muahahahahahaha!)

Khali will let both of those attacks of San's come. San rolls +3 and evens, which is one hit, for another three damage.

Khali does two Stings in a row, one on Mors and one on San. A -3 on Mors is a miss; Khali lets the counter-stroke come; it rolls -4 and misses also. A -2 on San also misses.

Tyr rolls +4- a hit! That is Ares impaired, I am afraid.

Loomis and Burn go again. But Loomis wins the exchange this time, and rolls -1 on his four bursts for a 17, and a hit, and four fdamage to double impair Burn.

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CURRENT SITUATION AT: Sixth Sequence, Frame 11

Central route

Mors: 2/35/2

Khali: 0/8/1

San: 2/11/3

Left route

Cloud: 15/5/8

Sinister: 10/9/11

Second Level- pillars

Burn: 1/30/-

Loomis: 9/36/-

Back route

Ares: 2/27/7

Tyr: 6/4/7

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Another standard knife attack on Khali.

dammit can't I just KILL HIM!!!!!!

Khali lets it come, San. A -6 achieves little, sadly.

Want to go again, Burn?

No, I wanna plan something so I know I can kill him.

Loomis seeking bullets?

that would help!
Large explosives maybe

He'd only bring them as well...

OK.
Firstly, how high is the celing?
And can I Jump up to near the to and wedge my self in there Splinter Cell style? So that when I see Loomis nearby I can drop down, suprise the crap outta him and get a shot off.

That would depend on your Agility versus his Perception. Want to try?

I'm guessing there is no way to wait out this sequence with out getting shot at so I can try this thingy with full focus.
So yes, lets give it a go.
4 bursts and I wanna do the spinning dive of death if I can.
Ya know the on where you dive head first at the person and barral roll while shooting the hell outta them.

Err, then you are NOT doing the Splinter Cell thing Burn, yes?

Waiting for Mors and Ares.

Yes I am. The spinning dive of death is AFTER the splinter Cell thing while I am jumping towards him.

You can either drop or jump; you cannot do both.

Fine! Be that way.
I'll drop.

Here goes then... as it happens, your Agility is a point above Loomis' Perception... up in the ceiling, you await him as he stalks you...

Burn rolls +3, and Loomis +2. Burn gets the shot as he drops! He rolls evens, for an 18, and a hit for eight damage, taking him to 44, and a new death check. He rolls +4, for a pass.

"God DAMN!" he yells out, stumbling awkwardly behind fresh cover, firsing a useless couple of bursts in your direction.

Holy Crap!!
What do I have to get him to before death checks don't work.