"Ok, let's see.... hmm... Steve is right, we won't be lucky FOREVER, but then again... ok, here's the plan, we get off on this level and try to find something, anything that can point us in the right direction. We haven't checked the door yet, so we don't know if it's clear or not, but either way we'll try to get off here.. same setup, I check the door."
No, I said you'ld NEED to check the door.
Ohhhhhh, unlucky Rusky. A 1 that's bad:
You go and open the door a crack there are two guards outside, upon hering the door open behind them they turn to see what's going on.....you have a turn to hide, entering combat time.
Stealth combat round 1
Andrei - Stealth 3
Steve - Stealth 2
Marxus - Stealth 1
Kael - Stealth 2
Total = 7
Guard 1 - Awareness 2
Guard 2 -Awareness 2
Total = 4
Now use some stealth moves to up your stealth, they could get lucky and spot you at the moment.