Adventurer (Type A)
Jedi knight
Name: Sirus Meridus
Age: 23
Race: Human
Appearance: 6 feet tall, 185lbs Solid well defined, Short brown Clean cut hair, Green eyes, Handsome clean cut face, soft and soothing features but he has the look of a man you would not want to confuse Kindness with weakness, He wears the Traditional Jedi Knight Brown Cloak and attire with utility belt, His 2 Lightsabers can be seen hanging on either side of his body just beneath his Cloak, The Hilts of his Lightsabers have very ornate and intricate designs on them looking as though he may have spent months designing them and carving them in making them very unique.
Lightsaber: 2 single Hilt, one for each hand, with Brilliantly bright Ice blue blades
Additional weapons and Gear: Light Armor interweaved within his Jedi Cloak and Under Garments so as not to slow or hinder him but aid him somewhat, Personal Communicator, Small Medical Kit (contents include, toxic chemical neutralizer, bandages with tape, disinfectant spray, stitches, and pain killers.), one Heavy Blaster Holstered in right thigh rig, modified with Laser site and crystal lens to better focus laser shots, making it more reliable, and 2 Flash Grenades (All though the Jedi are powerful they are also smart, when the numbers are not in there favor a hasty retreat to fight another day is always the best response, and a blind opponent can not easily follow his prey.).
Home planet: Coruscant
Personal History: See Character Profile.
PHYSICAL
Strength 7
Agility 7
Dexterity 7
Speed 7
MENTAL
Charisma 7
Intelligence 7
Willpower 7
Perception 7
FORCE 12
Force Attack: 12
Force Defense: 13
SKILLS
Lightsabre= 14
Combat +6 =13
Pilot +4 =11
Guns +3 =10
Jedi Lore +4 =11
Fix-it +3 =10
Intrusion +0 =7
Leadership +3 =10
Languages +2 =9
Sabotage +0 =7
Savoir-Faire +3 =10
Medicine +2 =9
Persuade +5 =12
Observation +3 =10
3 Merits: TIES to the Jedi Council (One of there most loyal and trusted Jedi Knights).
Blade Tricks: 5
TOTAL COVER lvl 4
MULTIPLE ATTACKS lvl 1
Gun Tricks: 2
GUNSLINGER lvl 1
CARNIVAL OF CARNAGE lvl 1
Pilot Tricks: 2
DAREDEVIL lvl 1
DOGFIGHTER lvl 1
Combat Tricks: 3
CHANNEL- Pool 1, Frames 3
SURPRISE STRIKE- Pool 1, Frames 3
FLYING KICK- Pool 2, Frames 3
Force Training: (27)
The Basics:
PUSH/PULL- Force 1, Frames 1
JUMP- Force 1, Frames x
DRAW- Force 1, Frames 0
INTUTION- No cost
SENSE- No cost
Stage One: Choose one of Traditional, Scholarly, Adept or Physical
Traditional- a well-rounded Temple education in the finest traditions of the Order:
LIFT- Force 3, Frames 3
BASH- Force 2, Frames 3
MASTER JUMP- Force 2+x, Frames x
FALL- Force x, Frames 1
BLUR-Frame cost: Special Force cost: 1
SWORD WHIRL- Force 1, Frames 1
DREAMS- No cost
INNER CALM/IRON WILL- Force 2, Frames 2
SCAN- Force 1, Frames 3
EMPATHY- Force 2, Frames 1
Stage Two: Choose 12 powers of your choice
THE KINETIC TREE
SABRE THROW- Force 3, Frames 3
MASTER SABRE THROW- Force 3+x, Frames 3
COMBAT PUSH- Force 2, Frames 3
THROW- Force 2/3, Frames 1/3
MASTER THROW- Force 2/4, Frames 1/3
ASSAIL- No cost
THE AGILITY TREE
FLIP- Frame cost: 3 Force cost: 4
THE MARTIAL TREE
REACTION- Frame cost: 0 Force cost: Special (used for Reflection)
DEFEND- Frame cost: 1 Force cost: 1
REFLECTION- Frame cost: 1 Force cost: 1
GUARD- Frame cost: 1 Force cost: 2
MASTER REFLECTION- Frame cost: 1 Force cost: 3
WARD- Frame cost: 1 Force cost: 3
Well I was talking to USH and it was sugested that I maybe look at my force powers and I have, For my character and his back ground I find this much more suited for him Let me know what you think thanks everyone
Adventurer (Type A)
Jedi knight
Name: Sirus Meridus
Age: 23
Race: Human
Appearance: 6 feet tall, 185lbs Solid well defined, Short brown Clean cut hair, Green eyes, Handsome clean cut face, soft and soothing features but he has the look of a man you would not want to confuse Kindness with weakness, He wears the Traditional Jedi Knight Brown Cloak and attire with utility belt, His 2 Lightsabers can be seen hanging on either side of his body just beneath his Cloak.
Lightsaber: 2 single Hilt, one for each hand, with Brilliantly bright Ice blue blades. The Hilts of his Lightsabers have very ornate and intricate designs on them looking as though he may have spent months designing them and carving them in making them very unique.
Additional weapons and Gear: Light Armor interweaved within his Jedi Cloak and Under Garments so as not to slow or hinder him but aid him somewhat, Personal Communicator, Small Medical Kit (contents include, toxic chemical neutralizer, bandages with tape, disinfectant spray, stitches, and pain killers.), one Heavy Blaster Holstered in right thigh rig, modified with Laser site and crystal lens to better focus laser shots, making it more reliable, and 2 Flash Grenades (All though the Jedi are powerful they are also smart, when the numbers are not in there favor a hasty retreat to fight another day is always the best response, and a blind opponent can not easily follow his prey.).
Home planet: Coruscant
Personal History: See Character Profile.
PHYSICAL
Strength 7
Agility 7
Dexterity 7
Speed 7
MENTAL
Charisma 7
Intelligence 7
Willpower 7
Perception 7
FORCE 12
Force Attack: 12
Force Defense: 13
SKILLS
Lightsabre= 14
Combat +6 =13
Pilot +4 =11
Guns +3 =10
Jedi Lore +4 =11
Fix-it +3 =10
Intrusion +1 =8
Leadership +3 =10
Languages +2 =9
Sabotage +0 =7
Savoir-Faire +3 =10
Medicine +2 =9
Persuade +4 =11
Observation +3 =10
3 Merits:
HIGHER PURPOSE
CONTACT “Jedi Archive”
Ship “Corellian Freighter”
Blade Tricks: 5
TOTAL COVER lvl 4
MULTIPLE ATTACKS lvl 1
Gun Tricks: 2
GUNSLINGER lvl 1
CARNIVAL OF CARNAGE lvl 1
Pilot Tricks: 2
DAREDEVIL lvl 1
DOGFIGHTER lvl 1
Combat Tricks: 3
CHANNEL- Pool 1, Frames 3
SURPRISE STRIKE- Pool 1, Frames 3
FLYING KICK- Pool 2, Frames 3
Force Training: (27)
The Basics:
PUSH/PULL- Force 1, Frames 1
JUMP- Force 1, Frames x
DRAW- Force 1, Frames 0
INTUTION- No cost
SENSE- No cost
Stage One: Choose one of Traditional, Scholarly, Adept or Physical
Traditional- a well-rounded Temple education in the finest traditions of the Order:
LIFT- Force 3, Frames 3
BASH- Force 2, Frames 3
MASTER JUMP- Force 2+x, Frames x
FALL- Force x, Frames 1
BLUR-Frame cost: Special Force cost: 1
SWORD WHIRL- Force 1, Frames 1
DREAMS- No cost
INNER CALM/IRON WILL- Force 2, Frames 2
SCAN- Force 1, Frames 3
EMPATHY- Force 2, Frames 1
Stage Two: Choose 12 powers of your choice
THE KINETIC TREE
SABRE THROW- Force 3, Frames 3
COMBAT PUSH- Force 2, Frames 3
THROW- Force 2/3, Frames 1/3
THE AGILITY TREE
FLIP- Frame cost: 3 Force cost: 4
THE MARTIAL TREE
REACTION- Frame cost: 0 Force cost: Special (used for Reflection)
DEFEND- Frame cost: 1 Force cost: 1
REFLECTION- Frame cost: 1 Force cost: 1
Melee Powers
TWIRL- Frame cost: 3 Force cost: 1
THE COSMIC FORCE TREE
GUIDANCE- Force X, Frames 3
THE LIVING FORCE TREE
LEADERSHIP- Force 4, Frames 4
DISTRACT- Force 2, Frames 1
ENTRANCEMENT- Force 3, Frames 3+x
PERSUADE- Force 5, Frames 5
With any luck, I didn't complete screw this up, and there are no problems with the the character sheet.. >_>
Arken Rennatta, Jedi Knight Adventurer (A)
Age: 24
Race: Human
Sex: Male
Appearance: Arkens figure is defined by the style of fighting he is most comfortable with; blunt and to the point. His shoulders are broad and well defined, hinting to his fit body hidden under the basic robes he dresses himself in, though he strays from the traditional Jedi garments and adds a bit of flare in for individuality, wearing a crimson leather trench coat over his normal clothes, which are just normal tanned Jedi robes. One of his more noticable features is his strangely spiked hair, which was an off shade of blonde and red which swept back slightly.
Lightsaber: Arken's lightsaber is very traditional in hilt design and construction, but is unique in it's blade colour. A thick collum of purple light expands out from the handle, the colour of a Jedi Stalwart. These Jedi are usually confined to temples and far away locations due to their dark ties with the force, and many have turned to the dark side in the heat of large battles due to their leathal, almost insain reckless fighting style. Jedi Master Mace Windu is the only Jedi with ties to this path of the force, to have stayed true to the Light Side of the force.
Additional Weapons and Gear: Arken is known to carry a utility belt of sorts which carried things ranging from basic medical supplies like pain killers and disinfectint sprays, to micro explosives designed to take out things like troublesome doors instead of groups of enemies.
PHYSICAL
Strength 7
Agility 7
Dexterity 7
Speed 7
MENTAL
Charisma 6
Intelligence 7
Willpower 7
Perception 8
FORCE: 12
Force Attack: 12
Force Defense: 13
SKILLS
Lightsabre= 14
Combat +5 (12)
Pilot +3 (10)
Guns +3 (10)
Jedi Lore +4 (11)
Fix-it +2 (10)
Intrusion +0
Leadership +3 (9)
Languages +2 (9)
Sabotage +2 (9)
Savoir-Faire +3 (9)
Medicine +2 (9)
Persuade +5 (11)
Observation +4 (12)
Merits: 3
Lucky
Force Training: (27)
Push/Pull- Force 1, Frames 1
Jump- Force 1, Frames x
Draw- Force cost: 1/2
Intuition- No cost
Sense- No cost
Master Jump- Force 2+x, Frames x
Fall- Force x, Frames 1
Dodge- Force 2, Frames 1
Blurr- Frame cost: Special Force cost: 1
Blow- Frame cost: 0 Force cost: 2
Strike- Frame cost: 2 Force cost: 2
Sword Whirl- Frame cost: 1 Force cost: 1
Twril- Frame cost: 3 Force cost: 1
Defend- Frame cost: 1 Force cost: 1
Scan- Force cost: 1, Frames 3
Cleave- Force cost: 1, Frames 2
Spin- Force cost: 1, Frames 3
Combination- Force cost: 2, Frames 3
Riposte- Force cost: 3, Frames 1
Flurry- Force cost: 4, Frames 3
Carnage- Special Force Cost 8
Reflection- Force Cost: 1, Frames 1
Guard- Force cost: 2, frames 1
Master Reflection- Force cost: 3, Frames 1
Ward- Force cost: 3, Frames 1
Sabre Throw- Force cost: 3, Frames 3
Master Sabre Throw- Force cost: 3+x, Frames 3
Blade Tricks: 5
Carnival of Carnage: lvl 3
Bodyguard: lvl 2
Pilot Tricks: 2
Dardevil: lvl 2
Gun Tricks: 2
Carnival of Carnage: lvl 2
Combat Tricks: 3
Channel
Surprise Strike
Flying Kick