Space trouble- storing this here.
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Xavier Kolarn
Dark Side
Blackguard
Strength 8
Agility 6
Dexterity 7
Speed 8
Charisma 7
Intelligence 6
Willpower 8
Perception 6
Lightsabre 14
Combat 14
Jedi Lore +2
Intimidate +4
Language +0
Observation +0
Fix-It +2
Intrusion +0
Merits:
Ship
Ally
Powerhungery
(Explained in bio)
Blade Tricks:
Carnavel of carnage lv 4
Sabremaster lv 1
Multiple attacks lv 3
Combat tricks:6
Channel
Hard Strike
Headbutt
Surprise Attack
Flying Kick
Throw
Force: 12
Force Attack: 12
Force Defense: 12
Force Powers:
Push/Pull
Jump
Draw
Intution
Sense
Stage One: Rebellous
Lift, Bash, Combat Push, Master Jump, Fall, Dodge, Blur, Sword Whirl, Dreams, Scan
Stage Two:
Kinetic Tree: Sabre Throw, Master Sabre Throw, Grip
Agility Tree: Flip, Fall
Martial Tree: Defend, Twirl
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Sirius Meridus
PHYSICAL
Strength 7
Agility 7
Dexterity 7
Speed 7
MENTAL
Charisma 7
Intelligence 7
Willpower 7
Perception 7
FORCE 12
Force Attack: 12
Force Defense: 13
SKILLS
Lightsabre= 14
Combat +6 =13
Pilot +4 =11
Guns +3 =10
Jedi Lore +4 =11
Fix-it +3 =10
Intrusion +1 =8
Leadership +3 =10
Languages +2 =9
Sabotage +0 =7
Savoir-Faire +3 =10
Medicine +2 =9
Persuade +4 =11
Observation +3 =10
3 Merits:
HIGHER PURPOSE
CONTACT “Jedi Archive”
Ship “Corellian Freighter”
Blade Tricks: 5
TOTAL COVER lvl 4
MULTIPLE ATTACKS lvl 1
Gun Tricks: 2
GUNSLINGER lvl 1
CARNIVAL OF CARNAGE lvl 1
Pilot Tricks: 2
DAREDEVIL lvl 1
DOGFIGHTER lvl 1
Combat Tricks: 3
CHANNEL- Pool 1, Frames 3
SURPRISE STRIKE- Pool 1, Frames 3
FLYING KICK- Pool 2, Frames 3
Force Training: (27)
The Basics:
PUSH/PULL- Force 1, Frames 1
JUMP- Force 1, Frames x
DRAW- Force 1, Frames 0
INTUTION- No cost
SENSE- No cost
Stage One: Choose one of Traditional, Scholarly, Adept or Physical
Traditional- a well-rounded Temple education in the finest traditions of the Order:
LIFT- Force 3, Frames 3
BASH- Force 2, Frames 3
MASTER JUMP- Force 2+x, Frames x
FALL- Force x, Frames 1
BLUR-Frame cost: Special Force cost: 1
SWORD WHIRL- Force 1, Frames 1
DREAMS- No cost
INNER CALM/IRON WILL- Force 2, Frames 2
SCAN- Force 1, Frames 3
EMPATHY- Force 2, Frames 1
Stage Two: Choose 12 powers of your choice
THE KINETIC TREE
SABRE THROW- Force 3, Frames 3
COMBAT PUSH- Force 2, Frames 3
THROW- Force 2/3, Frames 1/3
THE AGILITY TREE
FLIP- Frame cost: 3 Force cost: 4
THE MARTIAL TREE
REACTION- Frame cost: 0 Force cost: Special (used for Reflection)
DEFEND- Frame cost: 1 Force cost: 1
REFLECTION- Frame cost: 1 Force cost: 1
Melee Powers
TWIRL- Frame cost: 3 Force cost: 1
THE COSMIC FORCE TREE
GUIDANCE- Force X, Frames 3
THE LIVING FORCE TREE
LEADERSHIP- Force 4, Frames 4
DISTRACT- Force 2, Frames 1
ENTRANCEMENT- Force 3, Frames 3+x
PERSUADE- Force 5, Frames 5