Shots on Roan are evens and +1; no hits but no decent reflection either, I am afraid- pressure is getting to you, Roan! BTW, as you did not specify what use fo Ricochet you are making, I am assuming the +1 to hit.
People who are saying they are defending- term is 'Actively Dodging' I am assuming you mean against both attackers- do remember to specify if you mean otherwise. Lorn, they miss you... and likewise Vlad.
Delfedd appears to be chancing it... and this time he gets way with it; one shot coming within one point of hitting, which he reflexively deflects away.
Keeping low, Xeth deflects his shots; Sunda dodges both atatcks on him... and is lucky for now.
Having not specifies a target, Gallagher's attack goes on the worst possible STAP. He rolls evens, a hit by two. Another rock clunks off one, causing a dent but not a kill!
Vlad halts climbing and opens fire. He rolls -1 for an 11 (an additional -1 for firing and climbing), which after armour is only a hit for two- however, with his Gun-based Carnival of Carnage and the extra power from the Heavy Blaster, that is a kill! No target specifies, so that goes on the worst possible one.
Lorn opens fire also, and a +3 destroys another damaged STAP.
---
CURRENT SITUATION AT: First Sequence, Frame 9
Canyon Side
Roan: 7/0/9 (base)
Vlad: 12/0/4 (3 of 15 up)
Xeth: 12/0/9 (base)
Delfedd: 10/0/6 (4 of 15 up)
Lorn: 12/0/4 (3 of 15 up)
Sunda: 6/0/6 (6 of 15 up)
STAPs x8: 0/7
STAP x1: 2/7
STAP x1: 3/7
---
Unexpectedly, Sunda has the lead.
Ok folks, get going, those STAPs are going to hit soon enough!
Incidentally, I am relying on peer help for new people to understand combat, but please do ask me questions if you have them! Those of you with frame numbers below the STAPs, it is not currently your turn to act. It is mostly defences I am after; I shall assume the same as before.
Afraid not with the sabre throw- next sequence though. You have Force enough for one more Throw, Gallagher.
Waiting a tad on Roan- but not long, I do not want these things to drag on like they have done before.
Ok- I don't see any defences posted, which is an issue; all STAPs now fire with the same defences as before being used.
Roan's Ward JUST saves him on one shot... and then a rather fantastic +10 on his second reflection blows the engine of a STAP away and sends it spinning into the cliff!
It is Xeth that takes a hit, dead on. Those guns are twin-linked, and so that is 8 damage as a near miss sends a shower of sharp rock into your face.
---
CURRENT SITUATION AT: First Sequence, Frame 6
Canyon Side
Roan: 1/0/5 (2 of 15 up)
Vlad: 12/0/2 (3 of 15 up)
Xeth: 12/8/6 (3 of 15 up)
Delfedd: 10/0/6 (4 of 15 up)
Lorn: 12/0/2 (3 of 15 up)
Sunda: 6/0/6 (6 of 15 up)
STAPs x7: 0/4
STAP x1: 2/4
STAP x1: 3/4
---
The decreased numbers of STAPs mean less attacks now; more attacks go on people that are lower..
Anyone on frame 4 or above, your move!