USH'S STAR WARS GAME- CAMPAIGN II EPISODE II (LIGHT SIDE)- Arms Race

Started by Tptmanno1122 pages

Reflect.

Gallagher will continue to rain rocks and boulders down upon the STAPs to aid his friends.

I'll climb, and draw my heavy pistol, then shoot one. Ill use defense as defensive action.

OOC i am skiing this weekend, so i wont be able to do anything (unless theirs a computer on the mountain) i willl continue to climb, unless i take a whole bunch of damage in which case i start reflecting.

Shots on Roan are evens and +1; no hits but no decent reflection either, I am afraid- pressure is getting to you, Roan! BTW, as you did not specify what use fo Ricochet you are making, I am assuming the +1 to hit.

People who are saying they are defending- term is 'Actively Dodging' I am assuming you mean against both attackers- do remember to specify if you mean otherwise. Lorn, they miss you... and likewise Vlad.

Delfedd appears to be chancing it... and this time he gets way with it; one shot coming within one point of hitting, which he reflexively deflects away.

Keeping low, Xeth deflects his shots; Sunda dodges both atatcks on him... and is lucky for now.

Having not specifies a target, Gallagher's attack goes on the worst possible STAP. He rolls evens, a hit by two. Another rock clunks off one, causing a dent but not a kill!

Vlad halts climbing and opens fire. He rolls -1 for an 11 (an additional -1 for firing and climbing), which after armour is only a hit for two- however, with his Gun-based Carnival of Carnage and the extra power from the Heavy Blaster, that is a kill! No target specifies, so that goes on the worst possible one.

Lorn opens fire also, and a +3 destroys another damaged STAP.

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CURRENT SITUATION AT: First Sequence, Frame 9

Canyon Side

Roan: 7/0/9 (base)
Vlad: 12/0/4 (3 of 15 up)
Xeth: 12/0/9 (base)
Delfedd: 10/0/6 (4 of 15 up)
Lorn: 12/0/4 (3 of 15 up)
Sunda: 6/0/6 (6 of 15 up)

STAPs x8: 0/7
STAP x1: 2/7
STAP x1: 3/7

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Unexpectedly, Sunda has the lead.

Ok folks, get going, those STAPs are going to hit soon enough!

K, Vlad will use Flurry Fire level 2, and start shooting the STAP's, while trying to climb.

(You might want to specify a target, Vlad...)

Xeth will make his way to the wall and begin his ascent, then open fire on the STAP hit for 3 or 2, unless Lorn or Vlad gets em first.

"Come, Roan!"

...K THE 3/7 STAP

(Sorry, bad throw on my part!)

Gallagher continues, hurling the biggest rock he can find at the one he just dented, intending to rip off the head of the piloting droid.

(Ush, would Jelena be able to hit one with Saber Throw from here?)

😱

I forgot I had that! If I can use it I will.

Incidentally, I am relying on peer help for new people to understand combat, but please do ask me questions if you have them! Those of you with frame numbers below the STAPs, it is not currently your turn to act. It is mostly defences I am after; I shall assume the same as before.

Afraid not with the sabre throw- next sequence though. You have Force enough for one more Throw, Gallagher.

Waiting a tad on Roan- but not long, I do not want these things to drag on like they have done before.

OK I'll climb to 7 frame..
Then Ward for defence..

That would leave you seriously under-framed, Tpt. ❌

Climb to 3 with me.

No climb so I'm on frame 7
or three frames of climbing....

Ok- I don't see any defences posted, which is an issue; all STAPs now fire with the same defences as before being used.

Roan's Ward JUST saves him on one shot... and then a rather fantastic +10 on his second reflection blows the engine of a STAP away and sends it spinning into the cliff!

It is Xeth that takes a hit, dead on. Those guns are twin-linked, and so that is 8 damage as a near miss sends a shower of sharp rock into your face.

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CURRENT SITUATION AT: First Sequence, Frame 6

Canyon Side

Roan: 1/0/5 (2 of 15 up)
Vlad: 12/0/2 (3 of 15 up)
Xeth: 12/8/6 (3 of 15 up)
Delfedd: 10/0/6 (4 of 15 up)
Lorn: 12/0/2 (3 of 15 up)
Sunda: 6/0/6 (6 of 15 up)

STAPs x7: 0/4
STAP x1: 2/4
STAP x1: 3/4

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The decreased numbers of STAPs mean less attacks now; more attacks go on people that are lower..

Anyone on frame 4 or above, your move!

I'm back (I suppose I'll be there next sequence Ush? with Jelena and Gallagher)

Yup

Wait shouldn't I be 3 of 15? or did I screw it up?

OK I'll keep climbing for 2 frames.
Just active dodge this turn...

No- two frames climbing, one warding, one reflecting.

Of course, Xeth is the only one hit... 😛

Xeth will climb for two frames, leaving him on frame 4, then fire at one of the damaged STAPs. He will active dodge one of the attacks on him.