USH'S STAR WARS GAME- CAMPAIGN II EPISODE II (DARK SIDE)- In the Coils of the Serpent

Started by Captain REX215 pages

Rand has a point there.

I want to know how many attacks on each of us, first.

"Still standing....now let's finish this and leave...." Rianna replies, before moving to attack.

Standard attack on one of the Robotic Killers. If more than 1 attack on me, use Defend, if only one attack, use Force Dodge.

(I'd snap it but don't really want to risk missing now...)

Vigo's weapon seems to be some sort of hi-tech field covered staff, Rand.

(it is functionally identicial to the weapons Grievous' bodyguard carry)

Gallador has had to turn down his hatred to perform his bewilder.
Galder, +4 and -5 is one hit and one miss.

Rianna rolls a very impressive +8 for a hit also!

The killers have closed to melee range and suddenly sprout a variety of sharp blades, which quickly whir in your direction. Two each on Galder/Rand/Rianna, so I assume a Defend from Galder.

+5 for a 16 is a hit on Rand! He has to pain that out pretty hard.

Vigo goes straight for Gallador, though he must be off-balance because kicking off with a -8 wasn't much good.

Rand strikes at a killer; -1 is a 12, boosted to a 14 by Rivalry, which is a hit.

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SITUATION AT: Twelfth sequence, frame 9

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Executive Hall

Rand: 10 (+7)/47/7 (Rivalry)
Gallador: 8/32/8
Galder: 8/37/9 (Anger) (Rivalry penalty)
Rianna: 9/52/9

Vigo's Robotic Killers x2: 0/9
Vigo's Robotic Killers x1: 16/8
Vigo's Robotic Killer x1: 23/8
Vigo's Robotic Killer x1: 24/8
Vigo's Robotic Killer x1: 0/8

Vigo Lantarnas: 8/0/8

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Galder will Twirl at the two most damaged ones, severing several blades and finishing them with slashes through their vital systems.

Rand will Force Dodge his attacker(s), dissatisfied with his blow and waiting for an opportune moment to strike back.

Hatred on Vigo! - Gallador doesn`t stop taunting him about what he would do to his daughter....

Ok, Gallador re-activates Hatred. Vigo performs a parry on Gallador's attack, which takes it out of Gallador's reach- his staff blocks yuor sabre dead on, Gallador.

Galder, you roll evens and -1, which means you need two Anger boosts to hit them. Two definite kills though!

Rand, you dodge your attackers but no opportunity yet!

A -2 from Rianna needs an Anger boost to carry though... and drops another.

Rand dodged to keep safe again... but a +4 is a hit on Rianna, and she is down!

Vigo launches a quick strike on Gallador. -1 is a hit, for nine damage, which Gallador has to pain out. Vigo then follows that up with a Cut and Roll, rolling evens for a hit again, cuasing Gallador to death check, which he fails! A spinning blow from Vigo's staff brings Gallador down!

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SITUATION AT: Twelfth sequence, frame 6

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Executive Hall

Rand: 10 (+1)/47/3 (Rivalry)
Galder: 4/37/6 (Anger) (Rivalry penalty)

Vigo's Robotic Killers x2: 0/6
Vigo's Robotic Killer x1: 0/5

Vigo Lantarnas: 3/0/2

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Am I death?

Your death check failed by 4, so no.

(damn, I'm finally down....I'm curious as to by how much I failed the death check....)

8

As there is nobody about, Tanic heads to the stairs, talking into his communicator,
"Need any help up there, Rand?"

After Rand says yes... Tanic goes to help them.

1. You won't get there in time.

2. Stay by the ship! You are way more useful ready for a quick takeoff.

3. Also you are too hurt to reasonably help.

And you aren't even sure he would say yes.

Damn.

Well then. Is this ship back in the IFF system?

Tanic goes to grab a mechanic.
"Anything I need to do before take off?"

You have no idea!

And there is no-one around.

Okay... Well then. Is it possible for Tanic to have the ship hovering just off the ground?

If so he does that, very gently, to see if there are any clamps. First off he take a walk around the ship to see if there is anything obvious he has neglected. He also thinks about hte process of landing - were there any security procedures?

No, the ship has already been thoroughly checked by Galder! Feel free to not trust him of course.

just out of curiosity..how much did i fail by?

13.