USH'S STAR WARS GAME- CAMPAIGN II EPISODE II (DARK SIDE)- In the Coils of the Serpent

Started by Lord Melkor215 pages

What about my attack on the Captain?

Patience there, boyo; we're waiting on others.

Impatience is a trait of the darkside, you know.....hehehe.....

But I can`t wait, I must sleep, It is getting late in Poland.

I will return tomorrow to see the pigs all slaughtered, hopefully!

Hmm, no Rex post... Galder stays on the defensive.

Gallador goes for the Captain. +2 is a good hit, but the Captain parries... but Gallador blows in his emotions and gets the hit in!

Rianna goes for Helkin! He dodges, and spends a fortune point to aid that dodge. She rolls +2, but his fortune die rolls a 4, and he just manages to slip out the way!

And now a Hunter interposes again. And just to make it worse, Helkin shoots Rianna for another seven damage, double impairing her and making life very tricky.

Takuan is finally clear and comes running over.

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Situation at: Fourth Sequence, Frame 13

Near Rendezvous

Gallador: 4 (4)/22 (16)/5 (8 of 12 to Command post) (Hatred)
Tanic: 12/24 (14)/5 (8 of 12 to Command post)

Osokan Hunter: 0/2 (8 of 12 towards command post
Osokan Hunter: 16/1 (8 of 12 towards command post

Osokan Captain B: 1/20/1 (8 of 12 towards command post) (Bewildered)

Command Post

Rianna: 6/30 (16)/7 (Command post)
Galder: 4/32 (25)/7 (Command post)
Takuan: 10/24 (14)/FO (Command post)

Vargas: 6/14/5 (command post)

Agent Helkin: 0/4 (command post)

Osokan Hunters x6: 0/5 (command post)

Osokan Captain C: 0/5 (command post) (Bewildered)

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heck...framed out....defend if i can owe a frame from next sequence

Gallador, if we both attack the unhurt hunter, hopefully killing him, then you can take down the last one and go over while I try to Pin Helkin so Rianna can get to him.

Anyway, Tanic attacks the unwounded Hunter.

Originally posted by Dexx
heck...framed out....defend if i can owe a frame from next sequence

Don't worry- you don't actually get there until frame 0, so none of them can attack you.

......damnit.....

Combination on that Hunter. Active dodge for defense.

Ok, I am going to assume that Galder keeps fighting Vargas (though I dunno about your frame logic, Galder; you did Strike but your way does not add up).

+1 from Galder not good enough to hit a parrying Vargas in his impaired state.

Rianna, however, hacks down her foe...

... and Helkin is going to make a run for it.

(and quite why Rianna is wasting force on a combo when snapped attacks are way better for her, as she does not have Multiple attacks, I do not know...)

Gallador Strikes at that Captain again, again blowing Emotions to make it a hit. Tanic, in total defiance of logic, attacks the unhurt hunter, and hits.

Rianna- that defence is entirely unclear. Please make EXACT defences. Active dodge what? You dodge nothing as it stands.

And a hit on Rianna for seven again causes further impairment and a death check, which she passes.

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Situation at: Fourth Sequence, Frame 4

Near Rendezvous

Gallador: 4/22 (16)/3 (8 of 12 to Command post) (Hatred)
Tanic: 12/24 (14)/2 (8 of 12 to Command post)

Osokan Hunter: 14/1 (8 of 12 towards command post
Osokan Hunter: 16/1 (8 of 12 towards command post

Osokan Captain B: 0/30/FO (8 of 12 towards command post) (Bewildered)

Command Post

Rianna: 6/36 (22)/4 (Command post)
Galder: 2/32 (25)/4 (Command post)
Takuan: 10/24 (14)/FO (Command post)

Vargas: 6/14/2 (command post)

Agent Helkin: 0/1 (3 of 12 towards ship)

Osokan Hunters x5: 0/2 (command post)

Osokan Captain C: 0/2 (command post) (Bewildered)

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Rianna's messed up defence and Tanic deliberately hitting the wrong target are both examples of mistakes you really should not be making by now!

Tanic, as I repeatedly stated very recently in this thread, Gallador can ONLY attack the Captain. Players really must pay attention!

Crap crap crap crap. I need to pay attention. And I have no idea why I wasn't snapping attacks on the Osokans. Arg......

Is there currently an Osokan in my path? In other words, do I have a clear path to chase after Helkin?

(No, I am NOT going to let him get away....)

In fact, ahead on frames as you are, and the Captain bewildered, and Vargas locked down with Galder, yes you are clear.

Um, I snap an attack at the Hunter who is on F2. Hopefully it'll down him. Hopefully! Defend, if attacked.

Goodie.

Now if only I had Flying Charge....but oh well. Rianna's going after Helkin. And when she catches up, attack with Strike.

Sorry, which Hunter, Tanic?

Do you have any means of closing the gap, Rianna?

Run? I don't have Speed or Blur or Flying Charge or any of those moves that would be very helpful...would using Jump work?

I edited - not sure if you noticed. The one I just attacked.

Oh, doesn't matter. I attack the one that is most hurt - hadn't realised he lost a frame.

Why was that?

No- Jump never helps you move faster, which I have said several thousand times.

So you want to beat him in a running race on -4 impairment without force powers?

What a mess. You sent entirely the wrong person after Helkin- Rianna cannot close distances.

Originally posted by Trickster
I edited - not sure if you noticed. The one I just attacked.

Oh, doesn't matter. I attack the one that is most hurt - hadn't realised he lost a frame.

Why was that?

Osokans dodge when you attack them.

Oh wait!!!! I just went back and checked....and I DO have Blur!!!

Since I have a clear path at the moment, I want to use that while I have a chance to do so.