"Dungeons & Dragons" Roleplay-registration and discussion thread

Started by Red X23 pages

Slash, Are there any weapons for thieves?

Sai's
Those Wolverine Claws

Or perhaps Thieve Knives?
Lockpick?

Originally posted by slasherpunk18
Arcane,here is your stat roll: 10,11,16,14,14,15

Strength - 16
Dexterity - 15
Constitution - 10
Intelligence - 14
Wisdom - 14
Charisma - 11

(now what do i do?)

euhm Arcane as a sorcerer you need to have as much charisma as possible since it determines how good you are at casting spells with 11 charisma you won't be much of a sorcerer

ok, ill change

Strength - 15
Dexterity - 11
Constitution - 10
Intelligence - 14
Wisdom - 14
Charisma - 16

(hows that?)

Better but why are you so keen on having a high strength? unless you're going to be in actual melee combat you won't need it (and sorcerers don't last long in melee combat too few hitpoints and usualy no armor-since it messes up spellcasting-)

Archer, they attack from distance, plus ive never played teh game 😛

Tidus what kind of weapon do you mean? cause I gave you the list of weapons with which a rogue is proficient already.

Arcane if you want to be good with ranged weapons you need a high dexterity score instead of a high strength score. Keep in mind however that the sorcerer class relies on spells a lot more than it does on normal weapons (altho there is a special PRESTIGE CLASS which combines the two. it's called Arcane Archer (nice coincidence) Prestige classes are classes which you can only take after you meet the prerequisits which are quite a lot so don't worry about that now)

so here is my final stats (i hope)

Strength - 10
Dexterity - 15
Constitution - 11
Intelligence - 14
Wisdom - 14
Charisma - 16

there

Yep that seems about it now you just have to pick one feat (the list of feats is provided in this thread)

and locate your skillpoints to the skill you want (you have 16 skillpoints)

I also made a post about the skills in this thread

so for my one feat it is - Half-elf base land speed is 30 feet

and i have no idea how the skills work, do i get to pick 16 skills...or?

no that's not a feat. that's just ability of half-elves

ok, im confused

Skils are listed page 3 and feats on page 4

read my posts there and if you still dont get it then I'll help you out

god, i proberly seem like the dumest person, but i still dont get it

okie feats are relatively easy, you can select one feat from the entire list I posted on page 7 (take into account that some feats give you access to other more advanced feats later on)

Basicly choose one which you think your character should have

can i have this one - Augmented Summoning

Nope first you need the prereq which is spell focus conjuration that's one you can take

ok, ill have that one 😛

Okie now your skills

you have 16 skillPOINTS

with these points you can buy ranks in skills. Some skills are more suited for a sorcerer than others these are called class skills and are: Bluff, Concentration, Craft, Knowledge (Arcana), Profession and Spellcraft. all other skills (found on page 3) are CROSSCLASS SKILLS and which cost twice as much (two skillpoints for one rank) you can give out 4 skillpoints per skill as a maximum