It certainly is. It's not as good as I might have hoped, but it is still very good. I keep having to remind myself that this is an arcade FPS and not some in-depth Jedi sabre simulator, and so the system is never going to be quite as in-depth as I might have liked.
And while I on;t understand anyone who says the sabre fights look 'just like the films', which they don't, they DO look good.
How is it a solid object? Because the dowels under the computer graphics for the movies? I didn't know a laser was solid. Even if Star Wars saber can cut that doesn't mean they are solid. Just that they are hot enough to go through things. And when they meet another laser they can't pass through eachother.
I don't know what the hell I just said.
Lance- they are NOT lasers. Laser sword, Lightsabre... just a name. Those things are solid. And in any case, they DO cast shadows. And that's not just the physical rods; ILM could remove them in a trice oif they wanted. But on the contrary, for the Speical Editions they IMPROVED the look of the shadows on the sabres.
Sabres aren't hot either...
They appear out of nowhere because they are sci-fi. Quite why you think this laser that stop after a few feet is any more believable confuses me.
And if they were THAT hot they would burn your hand off when you turned them on. And when Han turned it on on Hoth it would have melted all the snow around him.
But something that heats does NOT have to be hot. Just look at how a microwave heats.
You should go to Bob Brown's site to find out about all this.
Check out the sabre section.
And this is entirely on-topic! Because Raven used that very site to help them design the fighting stances.