USH'S LORD OF THE RINGS GAME- Character Creation

Started by Trickster13 pages

Oh, fair enough.

name:idril coemenal
Silvan Elf(2)

warrior, main weapon is bow and two short knives. also an able scout

Strength: +10
Agility: +5
Constitution: +5
Intelligence: +5
Intuition: +5
Presence: +15

MOVEMENT/MANOEUVRE SKILLS:
Unarmoured- 5

WEAPON SKILLS:
One-handed edged weapons-(10/5)=15
Missile Weapons- (5/5)=10

GENERAL SKILLS:
Ride- 5
Swim- (10/5)=15

SUBTERFUGE SKILLS:
Stalk/Hide- (15/10)=25

OTHERS:
Read Runes- 10
Use Item- 5
Perception- (15/5)=20
Stamina- (7/5)=12

Tenna' telwan

you have a lot of work to do it seems

MENELACAR

MENELACAR

Dunadan man, a nobleman from Belfalas in the South of Gondor. He is an ancestor of Galador, who founds Dol Amroth a few centuries after the game is set.

As such, his combat style is similar to that of a knight – a capable horseman who can handle himself in battle. He is also a capable diplomat, and it is these skills that Earnil II, the King of Gondor, has identified and he has sent Menelacar as an emissary to Arthedain to work with the Gondorian Ambassador, Turambar.

As he is still young, his father has given him a family heirloom as a ‘coming of age’ gift: Chainmail forged by the Elves.

Strength 15
Agility 5
Constitution 15
Intelligence
Intuition 5
Presence 10

MANOEUVRES
Unarmoured- (5/5/5)= 15
Rigid Leather- (5/5)= 10
Chain- (10/15/10/10)= 45

WEAPON SKILLS
One-handed edged weapons- (15/10/15/3)= 43
Thrown Weapons- (5/5/3)= 13
Missile Weapons- (5/5/5/3)= 18
Pole-arms- (15/5/3)= 23

GENERAL SKILLS
Ride- (5/5/5/1/20)= 36
Climb- (5/1)= 6
Swim- (5/1/-)= 6
Track- (1) = 1

SUBTERFUGE SKILLS
Stalk/Hide (5/10)= 15
Pick Lock-
Disarm Trap (5)= 5

OTHERS
Perception-
Stamina- (21/21/15/2)= 59
Defensive Score: (0/5/0/5)= 10

SECONDARY
Charisma (20/10)= 30

Backgrounds: Animal Empathy (Horse), Charismatic, Quality Chainmail

I have transferred 1 point each from General and Subterfuge to give 20 in Charisma as a secondary skill.

(blows dust off thread)

Woo-hoo!

Back to business in LOTR, then, and nice to have a Gondorian influence.

Ghel

Noldor Elf

Adventurer

Strength: 15 (Background Point)

Agility: 15

Constitution: 15 (Background Point)

Intelligence: 10

Intuition: 10

Presence: 25

MOVEMENT/MANOEUVRE SKILLS

Unarmoured: (5/15)=20

Soft Leather: (-25/15/0/-15)=-25

Rigid Leather: (-25/15/0/-30)=-40

Chain: (-25/10/0/-45)=-60

Plate: (-25/10/0/-60)=-65 (2 Development Points)

WEAPON SKILLS

One-handed edged weapons: (5/10/2)=42 (3 Development Points and 2 Spell Development Points)

One-handed concussion weapons: (-25/10/2)=-8

Two-handed weapons: (-25/10/2)=-8

Thrown weapons: (-25/10/2)=-13

Missile Weapons: (5/15/2)=22

Pole arms: (-25/10/2)=-13

GENERAL SKILLS

Climb: (-25/15/2)=-3 (1 Development Point)

Ride: (5/10/2)=17

Swim (Agility): (10/15/2)=27

Track: (-25/10/2)=-3 (2 Development Points)

SUBTERFUGE SKILLS

Stalk/Hide: (10/25/2)=37

Pick Lock: (-25/10/2)=-3 (2 Development Points)

Disarm Trap: (-25/10/2)=-8 (1 Development Point)

OTHERS

Perception: (15/10)=25

Defensive Score: (-25/15)=-10

Stamina: (7/10)=31 (14 Development Points)

Background Points: 2 +5 points to any stats

Ghel hails from Edhellond, the Elven haven in south Gondor.

I think I messed up on some of the skills, with how many of them are negative...

Err, does look a little off there, yes, though you have the majority right. Want me to go through it?

If it's not a problem...but I saw that you have an excess of elves, so you could go through it and then I could make a man.

Ok, I'll do it when I have a good amount of free time. How are you on understanding setting and plot etc?

From what I understand, there is an investigation in to which of the council members is leaking information to the Witch-King, and there is a tournament to be held. Darvan and Menelacar are dueling. Palidan and Argentis are speaking with Halatiar (one of the council members if I'm correct). I believe this is all happening in Fornost, though I am unsure as to exactly where.

Name- Tenharien of Mirkwood/ Sindarin Elf: Played by Mace Skywalker

Warrior- A specialist in direct combat, normally good with a variety of weapons. Also not lacking in general skills. ‘Warrior’ is a broad term; Legolas and Boromir are both warriors but very different. Warriors are normally professional fighters.

Strength: +10
Agility: +15
Constitution:+10
Intelligence: +10
Intuition: +5
Presence: +15

MOVEMENT/MANOEUVRE SKILLS:
Unarmoured: (5/15/3)-(1 development point +5)=28
Rigid Leather: (5/15/3)-(1 development points +5)=28

WEAPON SKILLS:
One-handed edged weapons: (5/10/3)-(3 development points +10)=28
Missile Weapons: (10/15/3)-(1 development points +5)=33

GENERAL SKILLS:
Climb: (5/15/1)-(1 development point +5)=26
Ride: (5/5/1)-(1 development point +5)=16
Swim: (10/15/1)=26

SUBTERFUGE SKILLS:
Stalk/Hide: (15/15/2)-(1 development point +5)=37
Use Item: (10/10/2)-(1 development point +5)=27

OTHERS:
Read Runes: (5/10/1 )=16
Perception: (15/5/1 )=21
Stamina: (21/10/ 2)=33
Spells: ( / / )=

don't forget your background points.

An item of quality- superior Elvish blade or rope, or armour tailored to you, or quality boots that make no noise… regardless the item is worth +10 to a skill. Note that you cannot take a mount this way- horses etc. must be bought.

You've gotta pick the item, Mace. For instance, Darvan has a sword.

don't forget as a sindarin elf you get 3 background points, the weapon is only one of them.

weird I thought gear was in this thread. better ask Ush for it Mace.

oh ok, i think i get it. So i get 3 background points, ok well i will ask ush what to do with them.

Name- Tenharien of Mirkwood/ Sindarin Elf: Played by Mace Skywalker

Warrior- A specialist in direct combat, normally good with a variety of weapons. Also not lacking in general skills. ‘Warrior’ is a broad term; Legolas and Boromir are both warriors but very different. Warriors are normally professional fighters.

Strength: +10
Agility: +15
Constitution:+10
Intelligence: +10
Intuition: +5
Presence: +15

MOVEMENT/MANOEUVRE SKILLS:
Unarmoured: (5/15/3/)-(1 development point +5)=28
Rigid Leather: (5/15/3/)-(1 development points +5)=28

WEAPON SKILLS:
One-handed edged weapons: (5/10/3/5)-(3 development points +10)=33
Missile Weapons: (10/15/3/5)-(1 development points +5)=38

GENERAL SKILLS:
Climb: (5/15/1)-(1 development point +5)=26
Ride: (5/5/1)-(1 development point +5)=16
Swim: (10/15/1)=26

SUBTERFUGE SKILLS:
Stalk/Hide: (15/15/2)-(1 development point +5)=37
Use Item: (10/10/2)-(1 development point +5)=27

OTHERS:
Read Runes: (5/10/1 )=16
Perception: (15/5/1 )=21
Stamina: (21/10/ 2)=33
Defensive score( / / /5)=
Spells: ( / / 2)=

8. Lightning Reactions- gives a +5 bonus (special) to all weapon skills, and your Defensive Score. used 1 point

3. An item of quality- superior Elvish blade or rope, or armour tailored to you, or quality boots that make no noise… regardless the item is worth +10 to a skill. Note that you cannot take a mount this way- horses etc. must be bought. 1 point not used

1. Money. Each point spent on money gives you ten gold pieces to buy stuff with. You start off eith only basic equipment if you take no money. used 1 point

Alright thats what it looks like now, unfinished.

New character

Name: Hankerto Ivyhill. Aka Hanky
Race: Hobbit
Profession: Adventurer
Charismic, Talented musician, Nimbleness, Animal empathy Eagle, Money

Strength: -15

Agility: 25

Constitution: 15

Intelligence: 0

Intuition: 5

Presence: 0

MANOEUVRES
Unarmoured- (10/0/15/-0) 25
Soft- (10/0/15/-10) 15

Weapon
Throw: (10/0/15/+2) 25
Missile: (10/0/15+2) 25
General
Climb: 7
Subterfuge
Stalk/Hide- 27
Pick Lock- 7
Disarm Trap- 7

Secondary
Perception- 20
Stamina- 12