Name:Vlad
Ranger- A combat type, good in a fight (though with less of a Warrior’s skill over many different weapon types), but also good at a broader range of tactical skills- ambushes, stalking, hiding, herb lore etc. Aragorn and Faramir are both Rangers, so they can be professionals like Faramir or independent types like Aragorn.
Strength: A simple measure of your physical power
Agility:+7+5=12
Constitution:+10
Intelligence: +3
Intuition: +5
Presence: +5
Strength:+5(Man Race)
EOTHEOD
Unarmoured- 5
Rigid Leather- 5
Chain- 10
One-handed edged weapons- 10
Missile Weapons- 5
Pole-arms- 5+2=7
Ride- 40 (yes… forty…)
Swim- 5
Perception- 5+2=7
Stamina- 14
Stalk/Hide +2
Background Points:
1.Talented(On Agility)
2.Lightning Reactions
3.Resistant(Fire)
4.Charismatic
5.Money
Name:Vlad
Ranger- A combat type, good in a fight (though with less of a Warrior’s skill over many different weapon types), but also good at a broader range of tactical skills- ambushes, stalking, hiding, herb lore etc. Aragorn and Faramir are both Rangers, so they can be professionals like Faramir or independent types like Aragorn.
Strength: A simple measure of your physical power
Agility:+5+5=12
Constitution:+10
Intelligence: +5
Intuition: +5
Presence: +5
Strength:+5(Man Race)
EOTHEOD
Unarmoured- 5
Rigid Leather- 5
Chain- 10
One-handed edged weapons- 10
Missile Weapons- 5
Pole-arms- 5+2=7
Ride- 40 (yes… forty…)
Swim- 5
Perception- 5+2=7
Stamina- 14
Stalk/Hide +2
Background Points:
1.Talented(On Agility)
2.Lightning Reactions
3.Resistant(Fire)
4.Charismatic
5.Money
Talin, Dwarf Warrior of the Iron Hills, played by Captain REX
Strength: 15
Agility: 5
Constitution: 20
Intelligence: -5
Intuition: 5
Presence: -5
Step 1 - +10 to Strength
Step 2 - +10 to Agility, +5 to Intuition, +5 to Constitution
Step 3 - +5 to Strength, -5 to Agility, +15 to Constitution, -5 to Intelligence, -5 Presence
SKILLS LIST
Profession - Warrior Lvl 2 - +2 to all General Skills, +4 on Stamina, +6 to all Weapon Skills
Development - Warrior Lvl 2 - M&M- 6; Weapon Skills- 10; General Skills- 4; Subterfuge Skills- 4; Stamina +42
Chain: -15 - Maximum Reached
One-handed concussion weapons: 49
Two-handed edged weapons: 8
Thrown Weapons: 24
Climb: 12
Swim: 7
Pick Lock: 10
Disarm Trap: 10
Gambling: 10
First Aid: 10
Perception- 15
Stamina- 73
Development Spending - Accumulated (Lvl 1, Lvl 2)
6 M&M points to Chain (+10, +10)
6 Weapons points to One-handed Concussion Weapons (+10, +10)
3 Weapons points to Thrown Weapons (+10)
1 Weapons point to Two-handed Edged Weapons (+5)
1 General Skills point to Climb (+5)
1 General Skills point to Swim (+5)
1 General Skills point to Ride (+5)
1 General Skills point transferred to Secondary Skill - Gambling (+10)
1 Subterfuge point to Pick Lock (+5)
1 Subterfuge point to Disarm Trap (+5)
1 Subterfuge point transferred to Perception (+5)
1 Subterfuge point transferred to Secondary Skill - First Aid (+10)
Background Points (4)
1 point to Money - 10gp
1 point to Superior Item - +10 to One-handed Concussion Weapons with Axe of the Iron Hills
1 point to Lightning Reactions - +3 to all Weapons Skills and to Defensive Score
1 point to Pain Resistant - +3 to Stamina per Level
Ush, I think I've done it! Though, somehow I recall trying to add that up before and doing it wrong due to confusion from adding up Levels...