Originally posted by Darth Bacardi
Maybe not, but still, there is something about this. It is plausible, but it isnt like the obvious bull shiz that we have to filter through normally. I dont know, but i think that this is more likely to be the real deal than not...
I thought it did feel like the $h!t we'd been hearing.... 😛
Yeah. It does.
And on the whole ME over K3 thing. I think that the game was OUTSTANDING the first play through. It blew me away. The second time, it was like, eh, I really don't want to do all those damn side quests again. They're just too repetitive. The third time it was like F*CK! JUST LET ME DO THE MAIN STORYLINE! I DON'T CARE ABOUT ACHIEVEMENTS ANYMORE! And that's when it lost it's touch. And also another reason I hate achievments. I really hope that K3 just does the same type of thing in the first 2, just keep it basic. A few planets, sidequests *on* the planets, not on different ones, and just simple. I don't think K1 or K2 ever got really boring with it's cornucopia of quests because they were very different and didn't require 10 different loading screens.
Originally posted by kinslayer
Yeah. It does.And on the whole ME over K3 thing. I think that the game was OUTSTANDING the first play through. It blew me away. The second time, it was like, eh, I really don't want to do all those damn side quests again. They're just too repetitive. The third time it was like F*CK! JUST LET ME DO THE MAIN STORYLINE! I DON'T CARE ABOUT ACHIEVEMENTS ANYMORE! And that's when it lost it's touch. And also another reason I hate achievments. I really hope that K3 just does the same type of thing in the first 2, just keep it basic. A few planets, sidequests *on* the planets, not on different ones, and just simple. I don't think K1 or K2 ever got really boring with it's cornucopia of quests because they were very different and didn't require 10 different loading screens.
KotOR had many more loading screens than ME....but the fact that ME had any was somewhat disappointing.