haha danuo, trust me, every day i wish i could have played as darth sion just to be able to shove kreias head into the fricken stone pillar, but then id stop being sion cuz he loves kreia, so then i'd turn back into my guy, except with a universe remote so i can kill her, rewind, and kill her again, over and over and over again, lol
Maybe for Kotor 3, they should make it less linear. I haven't played KOTOR, but Kotor 2 was fairly linear. They should really make the class not matter too much, it is too restrictive. I have only finished Kotor 2 on a Jedi Sentinel Class just because the Consular class is too unfitting to me and the other class gets annoying. What I'm thinking is sort of a Morrowind type of game with better teamwork.
Originally posted by Mattieowhy.....sorry, HOW could you possibly have any idea what k2 was all about if u haddent played kotor 1 !?!?!?!?!?!??!!!!!!
Maybe for Kotor 3, they should make it less linear. I haven't played KOTOR, but Kotor 2 was fairly linear. They should really make the class not matter too much, it is too restrictive. I have only finished Kotor 2 on a Jedi Sentinel Class just because the Consular class is too unfitting to me and the other class gets annoying. What I'm thinking is sort of a Morrowind type of game with better teamwork.
Originally posted by Mattieo
Maybe for Kotor 3, they should make it less linear. I haven't played KOTOR, but Kotor 2 was fairly linear. They should really make the class not matter too much, it is too restrictive. I have only finished Kotor 2 on a Jedi Sentinel Class just because the Consular class is too unfitting to me and the other class gets annoying. What I'm thinking is sort of a Morrowind type of game with better teamwork.
No stfu that is a terrible idea. lol eat shit and die!
Holy hell.... settle down... but i do agree with that, if you are talking about how the character type applied to the storyline ( it did), then they should keep it that way, cuz its true. If you are talking about how character type applied to powers, skills... and that other thing, then eat shit and dieeeee... cuz... in a real life application, if you are an Artist (consular) you are most likely not going to go around beating the shizz out of ppl, eh?
um...i actually like that idea, for one. Except for comparing it to Morrowind. Compare it to Oblivion and we got a deal. I don't see how it would work for k3 but it sure as hell worked for Bethesda. It sure makes it more of an experience i think. But there is still a hell of a lot you could miss.
But, on the other hand, it will take away from everything that makes kotor what it is. It'll just ruin the entire feel. And they sure as hell need it to be turn based or I'll kill a baby. So I don't know...it might be a good idea if obsidian can figure out a way to make it good without losing the feel.
ohhh... dude... it couldnt ruin it... it just adds some ownage. Okay... ill try to explain it. so you can slash as much as you want with a sword, or shoot, and so on... but each attack uses some of your focus, but you can increase you skill to bring down the cost of each slice or shot. Also, people can put up shields and you can use a power attack/shieldbreaker. I dont know... it was pretty much fun. Especially coz you can run around and jump and good stuff.