USH'S STAR WARS GAME- LIGHT SIDE INTERLUDE- The Warlord of Droben

Started by Fire61 pages

First group: I think chances are you guys will either be dropped into some dangerous liquid, gassed or be delivered to some flesh eating creatures.

Second group: since the first groups idea didn't work I think you should go wiv destroying the scanner, trying doing it by use of force like crashing a rock or something into it, something a tad more natural than a blaster or a sabre.

Now I know why the say FIrst is the worst...

Im out of ideas people.

Densk is with first group right?

and can densk use sense

groups are on page 7, and Densk is in group nr 3

"Let's hope it widens at the end. Getting out now won't help much."

(Is there anyway of telling what's up ahead?!?!?!)

(by going up ahead 😛 )

Lance thinks again about bailing from the hopper, "On second thought, that was a bad idea. Maybe we should just stay in the hopper and wait to see what's at the end of this tunnel. The odds are it may not be an immediate disposal, if that is indeed where we are going. We may have a chance to get out of this hopper once we are in a more open area.", Lance suggested.

Ok, now the danger sense is rising in hopper A!

"We have to formulate a plan. we've got hardly anytime left, so come up with one quickly!!!"

Any way to stop the hopper?

You would have to stop the conveyer- no practical way that you can see.

(Hang on the bottom of the hoppers?)

How about we instantly jump out and hope for the best?

Hang on to what exactly? That would leave you at the bottom of the conveyor.

Havuing not given me an alternative plan, the second hopper has now been caught by the non-metal detector and is heading down this way also. Meanwhile, the first hopper is about to run into the machine that purges the non-metallic elements in a number of interesting ways, starting with the flames, giving those in it a lifespan in seconds now counting down rapidly...

... and the third hopper is approaching the blue light.

Lance is trying to think fast, if only he could see what is around the conveyor at the exit to the tunnel. Maybe there is something to jump onto.

No, like I say, it is still exceedingly cramped; the route is barely bigger than the hopper. All you can see in front is the machine of death.

(I meant trying to see towards the machine of death and if there might be something to jump onto in that bigger area)

It's not bigger, I am afraid!

(I know my senses aren't as good as the other Jedi, but...)

Lance looks all around trying to spot anything that will help.

There's not much at all around, to be honest. It is a very sparse situation. Hopper, conveyor, walls, machine of death.