Flames of the Faltine* Standard energy blast. The Flames are usually green.
* Used to melt the Icy Tendrils of Ikthalon [DS #33].
Flames of Regency
* The flames around Dormammu's head have been explained as a kind of fiery crown signifying the leader of the Dark Dimension. When Clea was leader of the Dark Dimension, she was shown with flames behind her head (but her head wasn't engulfed in the fire as Dormammu's was). However, other Faltinians who had nothing to do with control of the Dark Dimension have been shown to look like little Dormammus with flaming heads.
* While Clea was leader of the Dark Dimension, she said that the flames of regency whispered tyrannical, urge-for-power type thoughts to her that she had to resist [Marvel Comics Presents #20].
Fire? Is that fire going to corrupt me? Pffft. HAHAHA. LOL! What will that do? Burn me? One energy shield that has withstood heat from stars. Two, a near invulnerable body which flames aren't going hurt either.
Fungol Thopa* "The Curses and Fiends of Fungol Thopa." Used by Sligguth against Dr. Strange with the incantation "K'Thaka Fungoi!" Manifests a foul fungus on the target which drains life from the pores [MP #5].
Fungus won't get past my energy shield.
Hypnotism* Doctor Strange possesses the standard ability to powerfully and instantly hypnotize others, plant suggestions, forget their past or that they ever met Doc, etc.
Hypnotize me? I'm a telepath and I to am a hypnotist. Won't work so well on me. 🙂
Icy Tendrils of Ikthalon* Entraps the target in a freezing coating of ice [DS #33].
Ever see Superman breaking out of ice? I'll do the same with my Supreme body. 🙂
Images of Ikonn* Doc freaks out Galactus(!) with this spell: "I reached into the darkest corners of his mind to confront Galactus with the ghosts of all he has slain." [Fantastic Four #243]
I'm a hero, the only people I have slain are villains. That won't affect my consciousness. Galactus has slaughtered millions, maybe billions. That's why he freaked out.
Martial Arts* Doc's mystical training with the Ancient One included full martial arts training. He has no problem letting the occasional karate chop fly.
* Doc has dodged a kung fu chop by Mantis, something "only three others have ever done" [Defenders V1 #9].
What, he's going to duke it out with me? Pffft. I'll knock his block off. Again if he does get close to me and grabs me, I'll overload him with the energy from the nega bands. Boom he explodes and dissapates into the atmosphere.
Mist of Hoggoth- see Spell of Hoggoth
Mists of Morpheus* Standard sleep spell [Def V2 #8].
Mists of Munnopor
* Summons a bluish gas which covers the face of the opponent and suffocates him [DS #34].
Make me sleep? Not going to affect me as much due to my excellent and well trained body and powerful telepathy. It's going to make me yawn, that's it. Suffocate me? I don't need air to breath.
Multiple Body Illusion* Several illusions of Doctor Strange surge forth; enemies don't know which is the real one, if any of them are.
* In what appears to be a huge power boost to this ability, Doc can give each illusory figure the power to hypnotize people [ST #131].
* Appearances: ST #123 (first, against Loki), ST #130-131, DS #70.
I have this power too, won't affect me as much. I'll do the same to him.
Orb of Agamotto* Doctor Strange's "crystal ball."
* Originally portrayed as a globe of the Earth- the work of evil mystical forces appeared as dark spots, revealing their location on Earth and their intensity to Doc.
Again, I'm not evil.
Purple Gem* The gem provides a means to enter (or become trapped in) the Purple Dimension led by the slaver Aggamon [ST #119] [DS #56].
* Used to amplify and focus the Eye of Agamotto's power; the incantation included "Heightened by Aggamon's distant might" [DS #33].
* Used to entrap an opponent; the target appeared to be more like eaten by the gem itself rather than transported to the Purple Dimension [DS #33].
Eat me? Entrap me? Read above what I will do with the crimson bands of cyttorak and the crimson crystals of cyttorak. I will do the same here.
Rains of Raggadorr* Summons a small thunderstorm. The Rains washed away Fungol Thopa, while accompanying lightning struck at multiple evil targets [MP #5].
Wow! Rain and Thunder are going to pierce my energy shield and nearly invulnerable skin!? No, it won't.
Ring, Unnamed ("Astral Form Power"😉* The Ancient One gave Doc a ring which allows him to do everything in astral form that he can in real-life form [ST #117].
I can cook him with my solar energy in astral form. Read above.
Rings of Raggadorr
Sanctum Sanctorum
Screaming Idol* An ancient idol of Tiboro, leader of the Sixth Dimension. The object allows Tiboro to influence and capture people on Earth, and provides travel between Earth and the Sixth Dimension.
* Go to the excellent Tiboro page at The Marvel Universe Appendix.
Leaving the battlefield isn't allowed. Sending me somewhere isn't allowed either. Tsk. Tsk.
(Light of the) Seven Suns of Cinnibus* A powerful energy blast described as a scorching, all-consuming brilliance [DS #34].
Hmmm. I will probably feel this, but it won't hurt me thanks to my energy shield and near invulnerable hide.
Shackles of Sheol* Magenta bands which enwrap a being's legs and cross at the chest, used to trap and transport an opponent. Used against Doc by Mephista [DSSS #30].
See Superman and Wonderman breaking out of a GL's energy grasp. I will do the same with my Supreme body.
Shield of the Seraphim* Standard protection spell. Shown as a shimmering globe around Dr. Strange.
"Sleep Protection Chant"
* "I carelessly forgot to utter the protective chant which keeps me safe from harm when I shut my eyes in repose" [ST #122].
I will crack open his shield with my very first blow. My fist encased in combined energies from the nega bands. He's going to need a sleep prrotection chant after I hit him.
Spell of Forgetfulness* Makes any number of people forget a recent event [ST #129].
Spell of Hoggoth
* Summons the Mist of Hoggoth, which allows entry into Nightmare's realm and provides a narrow path of safety to follow within that shadowy dimension [ST #116].
Make me forget I'm fighting? Won't work, thanks to mental blocks, telepathy, and excellent control over my mind and body.
Telekinesis
Telepathy
Teleportation & Transportation
Time Manipulation
Has he ever demonstrated these powers without invoking or casting sprlls? I think he possesses none of these powers, only casting spells that allow him to do so. My character is a natural born telepath/telekinetic. Teleportation and transportation? I can do the same via nega bands and with Supreme body, I can pretty much travel anywhere I want.
Vapors of Valtorr* First appearance: ST #115. Mordo attacks the Ancient One with them in Doc's first origin story.
* Summons a dark cloud that can surround and imprison an opponent [ST #125].
* Summons a dark ominous cloud, with accompanying lightning striking at several enemy targets [MP #5]. Similar to the Rains of Raggadorr.
Vipers of Valtorr
* Summons a mass of long, green, writhing snake-like tentacles to grapple and constrict a target [DS #34]. Also shown with large-clawed hands at the ends [DS #1].
* A common Doc exclamation.
Winds of Watoomb
* Summons massive winds that can move opponents away, or friends to safety [DS #70].
Vapors of Valtorr? Dark cloud blinding me? Lightning hitting me? Cosmic awareness helps me see through illusions and things of the sort. Lightning? I'll absorb that to, to add to my collection of energies. Vipers of Valtorr? I'll rip those tentacles apart. Massive winds? HAHAHAHAHAHA! LOL! Like wind is going to blow me away. He should use it on himseld to blow himself to safety, away from me.