USH'S STAR WARS GAME- CAMPAIGN II EPISODE III (JEDI)- Revelations

Started by Tptmanno1143 pages

Innnnteresting....
Can I sence inside the vault?

It's very large, and very deep.

Roan has indicated to me that he wishes to proceed inside...

There is, in fact, only a short passage here. It leads to an absolutely antique metal cargo lift, of a cage and wrieframe kind of consturction, easy to see straight through.

Jelena keeps her lightsaber at the ready.

"It is safe to say that Miran most likely did know what that device is," Jelena says, keeping her lightsaber in her hand, unlit but ready.

She steps into the antique lift.

"Attack the other members, Andro," Gallagher says. "You will make shorter work of it than I."

Gallagher holds his lightsaber up defensively, then suddenly attacks Varm with a slash across the chest.

Force Dodge against Varm, if he fires. No defense against mooks.

"Possibly. Shall we?"
Keeping Sence open a ALL times here.

Jelena nods, and holds the door open for Roan.

(Yeah, I was going to finish with them next sequence when my Force refreshes, I just wanted to try to get a lick in on him real quick.)

Roan Takes it and walks into the elevator, examining how it works, and if it looks sound.

Oi, I need to read better.

Gallagher will Combat Push two of the Synod members barring his way onwards, no defense against the Synod members, active dodge against Varm should he fire.

Bit of a shame there- had you both attacked Varm, he would have framed out trying to defend, and then Gallagher still would have had frames enough for his Push.

A +5 from Andro (with another +1 from Sword Whirl) is very useful!

Finally using his senses to guess Varm's movements ahead of time, Andro gets the right side of Varm and scores a narrow slash across his midriff. It barely makes contact, though it does briefly ignite his robes.

Luckily Varm rolls a -5 in return, so the not framing out has done little, though it has cosat Andro a frame next sequence.

Gallagher, god rolling sees two of them Pushed away easily.

Another hit on Zaland, as he blasts down two more... and we start a new Sequence.

-----

CURRENT SITUATION AT: Frame 13

Middle third

Synod members x4: 0/10

Father Varm: 15/12

Andro: 10/33/12
Gallagher: 15/19/11

Far third

Synod members x5: 0/4

Zaland: 6/29/12

-----

-

The cage door to the lift squeals open noisily, due to lack of use, as you head in.

It's pretty simple- an old, ill-kept up button and an old, ill-kept down button, both large and round and clicky.

Old it may be, but it's clearly desgiend to hold way more than just a couple of people; it's sound.

I was unsure if it was possible for me to attack Varm with the Synod mooks blocking me, hence my change of action.

Gallagher activates Sidestep, then uses Master Throw to knock over three Synod members as best he can with crates about him, before using Defend to deflect incoming shots.

Three Mooks is pushing it (no pun intended) with your Force Attack score.

Jelena pushes the archaic down button with a loud click, sending the lift downwards slowly with a slight lurch but nothing seriously worrying as it descends.

She keeps her Senses open to the Vault.

Then the lift begins to descend!

An enormous wheel-winch at the top lowers the lift down on a mighty cord; no hovernonsense here.

Again, ill-used, it is exceptionally loud and nosity.

clunkclunkclunkclunkclunkclunkclunk

Down through darkness.

And then, you come out on a floor. The Vault is massive indeed, stretching wide in all directions, with knowledge- to you unknown- gathered from all the Galaxy. Floor after floor of archival records, stored in slim, glowing data storage in bookcase style format, much like in the Jedi Temple itself.

But not here. Deeper.

clunkclunkclunkclunkclunkclunkclunk

Deeper down, and now floor after floor of data crystals, arranged in strict order on massive wooden panels, twinkling slightly all around.

But not here either. Deeper.

Floor after floor of old optical storage- discs, magnetic readers, stuff most the Galaxy hasn't used in millennia or more.

But still not here. Deeper...

clunkclunkclunkclunkclunkclunkclunk

Jelena continues the descent of the noisy, winch-lowered lift, marveling at the old technology of days long gone. The air becomes stale, but she pays it no mind, concentrating on the disturbance with the only sense that matters to her at the moment.

Deeper.

clunkclunkclunkclunkclunkclunkclunk

Books, now. Row after row after row of books.

clunkclunkclunkclunkclunkclunkclunk

Deeper down, deeper down, the books get older, and now they have to be stored in special cases to prevent further degredation.

But sitll not yet. STILL deeper.

clunkclunkclunkclunkclunkclunkclunk

Scrolls, wrapped around wooden clasps; yellowed, decayed, bu intact.

And yet... still not deep enough.

clunkclunkclunkclunkclunkclunkclunkCLUNK

And finally, you have hit the bottom.

Here.

"Here's our stop," Jelena says, uneasily, looking to Roan before opening the lift's doors and slowly stepping out onto the floor, taking in her surroundings. She is slightly overwhelmed by the thought of all these ancient discs and books and scrolls, hidden away from the Republic and Jedi Order for their knowledge, are within arm's length of her. Nonetheless, she keeps a level head, with lightsaber in hand.

It's very gloomy down here. The light sources are faint and encrusted with dust on a high ceiling.

This bottrom floor is several times the height of the others; more like a large auditorium. When you step out, you feel lost almost at once.

These ancient, creaking bookcases look like they have been placed by a maniac. They twist and turn with no apparent order or sense; sometimes, sections of them stretch upwards instead of sideways, with tenuous-looking planks connecting the upper levels; from down here, especially in the gloom, the cross-cross of planks above looks like a spider's web. Here and there are small alcoves, containing something specific.

It all looks like paper to you- books and scrolls, with titles embossed on the side tha tmake no sense to you at all.

Jelena furrows her brow at the confusion, and decides to head to one of the small alcoves to see what it holds. She extends her senses out, trying to pinpoint the disturbance.