Why are you all chickening out? Don't you guys want some action by now? We had a few pages of fun near the beginning, but after that it's been about 110 pages of politics. We need some fight!
Oh, and Ush? My ability to post is going to be shaky for the next week or so, possibly longer. Just wanted you to know that if I go a few days without showing up.
I'm pretty sure that even if we destroy the rest of the generators, someone at some point will see us with it...they're not quite inconspicuous and we will need to get it to the ships and loaded.
But if it keeps them distracted for a while....I'm all for that idea. Distractions are always a good thing.
Galder has the vital point.
If they get your transponder codes, then even if you get away, your ships can never safely enter the Republic again.
You guys went to a lot of trouble to fake the destruction of your ships and get new codes last storyline. You now have neither spare ships nor new codes to use.
I've been keeping it in mind the entire time. I wanted to send off at least Tanic's ship before we made the grab (or had suspicious Bureau folks) but so much for that. No doubt they'll make the lock if we send it away, now.
Now I know how Lana feels most of the time...oh well.
And then there's Galder's ship, which we are giving as payment. Since we're killing the guys, Galder would like to make sure that they don't put it inside of something, so that he can just send it into orbit (or Tanic pilots it away, stealing it back, since he was going to be on it when we give it to them).
Also, how are we getting the generator from the depot to Xavier's ship? It would be obvious if we just kinda drove it from the depot to our ships.