USH'S STAR WARS GAME- CAMPAIGN II EPISODE III (DARK SIDE)- The Way Back

Started by newjak86170 pages

Then I will go with Gallador and Xorn and I will go with you guys then break off.

Not even vaguely wise if they can track your position, which is what the transmitter will do.

If they can't, then once you hyperpsace away (so long as you go by a roundabout route, not pointing your ship towards Epireus) then it's near impossible to track anyone.

Hmm... how to lose our Bureau friends without tipping our business partners off...

I thought we had planned to have Intrusionists and Illusionists making the deal because they could lose the Bureau, while the others led a false trail...

As for the transmitter... I'd love to be able to switch it off. They're gonna chase us anyway, it's obvious that we should get into hyperspace as invisible as possible.

Yes, well, any such evasion of the Bureau has not yet happened.

Yep... yet another patented Darkie ****-up.

Guys, we had a good plan! What the heck happened?!

Awww, hell, how did that happen.....

And I DID say I was going to use Intrusion and Distract to lose anyone following me, remember? I said I was going to use that for both getting back into the starport and for losing anyone following me.

Anyway, I intend to use Intrusion and Distract to get rid of anyone tailing me, losing them in a crowd would probably work best, if at any point we go through a place where there's a bunch of other people around....

Would players please stop confusing plans with actions? You talked a lot about what you were going to do, but when I directly asked- ok, what will you do now (because there was a lot of dithering)?

I heard a lot about getting into the starport, but no-one stated they were losing tails first.

Rianna- you're on the ship. There are no crowds.

Oh, we haven't left yet? Somehow I thought we did.....

Nope.

About the tailing though- if it makes anyone feel any better, Rogan's Observation skill is 16. It takes more than simply having an Intrusion score to lose him.

That's supposed to make us feel better?

Well, at least we know what we're against in trying to lose him....glad I have Distract....but even with that it'll be tricky to lose him.

Yeah, definitely going to need people to cause a distraction elsewhere to help lead them off.

He has what?!

There's not a chance that we'll lose him by sneaking away. We'll have Osokans on our backs before you can say 'Transponder Lock.'

Yep....we're just a teeny bit in trouble here.

Gosh yes, Distract will be infallible against the oh-so-obviously low-willed Rogan, eh?

Oh quiet. I'm trying to think of how exactly we'll be able to do this.

Better have a plan soon!

I think Takuan would have a hard time throwing off Rogan's tracking of our various scents. That was the idea behind having an Illusionist with each group.

Can we make Observation rolls of our own to see if we can spot Rogan or any Osokan?

With our crap Observation skills?

But yeah, this is going to be a LOT trickier than we thought.

Oh, and it should be rather obvious, but I want to kill Rogan.

You can't see Rogan; his Intrusion skill is 15.

But yes, you are being followed.

Observation of 16 and Intrusion at 15?! Okay, so simply using Intrusion or Illusion won't be enough, Distract won't be enough....arg....

Yep, this is NOT going to be easy.

I'll see if I can come up with anything.....

He's the HEAD of a race of pure Hunters!