Ok, let's catch up on what Dak was doing.
He leads off with a +10 for a spectacular hit, then -3 is a miss, -3 is also a miss, and then evens at one behind you is a miss due to a lack of Total Cover.
His second go is +1 for a hit and a kill on that one he hit before, +7 for another hit. -1 misses due to no Total Cover again, and then +1 is just a hit.
A +3 on Galder's acrobatics roll sees him jump clear of his assailants.
"You see," says Rogan, watching him, "as I said, you fight like children. You know nothing of the ways of the Hunt. Have you never seen a Raptor take down a Sauropod?"
He makes a blow at Gallador that can hardly miss, although rolling a -4 he was trying to it seems- distracted talking to Galder perhaps.
+2 from the Captain attacking Dak is a 15 and a hit! The neural effects of the whip are starting to bite as a numbness spreads through you.
Rand stays all clear.
Gallador takes another hit on the ground from Hunters. Takuan, dodging all attacks, stays clear.
Rand rolls evens on a Throw, which boosts up to 15; a hit. That's five damage. Rand ends up with a bit of burn but it could have been far worse.
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Current situation: Frame 4
Warehouse floor
Rand: 6/6 (6)/FO (Rivalry)
Galder: 2/0/1 (Sidestep)
Takuan: 13/12 (12)/4
Dak: 6/17 (17)/2
Gallador: 10 (10)/27 (27)/2 (Rivalry Penalty)
Osokan Hunters x12: 0/2
Osokan Hunters x1: 27/1
Osokan Hunters x1: 25/FO
Osokan Hunters x1: 18/FO
Osokan Hunters x2: 0/1
Osokan Hunters x1: 0/FO
Osokan Captain A: 3/0/2
Osokan Captain B: 3/0/2
Osokan Captain C: 3/0/2
Rogan: ?/0/1
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That's the situation. Galder is clear to move around.
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Meanwhile, Rianna and Xorn are running like hell through the market, now with two dozen Dug gunmen firing at them, Osokans at their tails. A good move might be needed.
Also meanwhile, Xavier is still climbing, and still needs to think of a good ruse lest someone work out what he is doing!