USH'S STAR WARS GAME- CAMPAIGN II EPISODE III (DARK SIDE)- The Way Back

Started by Trickster170 pages

Well, anyway... Seems like we need new ones. I think we should go Pigland (Lanzar) as craaaazy terrorrists. Then we can run away again.

We could even leave Galder there, killing everything. It'll be like genocide! Muhahahahaha!

(Oh, and I didn't get downed this episode! 😄)

If it wasn't suicide, I'd agree.

You didn't even fight this episode. 😛

So, that's the end of Episode III for all, is it?

I hardly got to fight anything this episode, and yes, that annoys me greatly.

I like the fact that Rogan only wants to come after us with four teams, though. I'm bringing Epireans next time! Lots of them!

That is, if they don't all die against pirates.

If you remember...

Finding transponders that will show up as neutral on the Bureau scopes is near impossible. Pirates outside the Republic won;t have transponders at all.

...damn!

And if we go in the Republic with no transponders they'll check us immediately.

I beg to differ. There was quite a long fight sequence at the beginning of the episode.

I think we should find some 'allied' transponders!

Ah well, last time you got them from the great Shipyard Bazaar at the Graveyard of Voka.

Unfortunately, you hear that the Bureau cleared out that place just after your escapades last time...

Because we went there with the lock on us.

We should have kept Doon's transponder. 😛

That'd be too logical 😛

Not to mention that there's probably some reason as to why we couldn't use it, anyway.

True.

Finding a clean source of transponders comes down as a new objective!

Oh, great. That'll be fun.

Indeed - we need a list of possible places we can get them from

(Just re-reading that fight at the start - when I took out two gunships by 'gunship-hopping' 😛)

And caused one to crash 😛

Ush, can we try to increase our control of Epireans before Pirates arrive?

Tanic and Gallador could try to use Corruption on the DIFFRENT tribe leaders this time.

Oh, and Gallador is really pissed off that Rogan owned him like this. But he is still interested in the deep training with Galder, as we agreed before.

Two, actually, Lana.

Xavier's fault 😛

I really wanted those ships - wonder if we could scavenge anything from 'em?

Gallador - good plan... I just knew what you were doing. So I acted against it. You would have!

Epireus

Rarely has a remote mountain surrounded by villages of primitive maniacs looked quite so welcoming.

You are so used to the re-entry procedure ehich invovles you carefully lining up your landing vector to pass through the shield ok, that for a few moments you think something is terribly wrong when the shudder doesn't happen.

Then you remember why it is that you came out there in the first place, and cheer up.

Then you remember that you are going to have a pirate fleet after you and you don't have anything like enough ships to fight it, and you cheer down again. They might find it damn hard to take your base here, but they could easily stop you ever leaving it, which is almost as bad.

The large entrance to the hangar elevator on the mountain top easily takes all your ships, designed as it was for the pretty large Scorpio. You settle down comfortably on the lifts and prepare to go down.

Then you remember that there is no point taking the larger ship down as you need to unstrap the damn generator from it and get it out to the site where the last one was. Oh, and clear away that rockfall as well.

You spend the next 15 minutes navigating that ship into some semblance of a landing out on the mountainside, and for a few heart-sstopping moment you thought it was going to keel over. But it remains steady.

So, when you descend down the massive elavator with your other ships- to get some rest, refreshments, and tools needed for the installation- none of you are in the best of moods; there has just been too much crap lately. And the joy of success has given way to the bickering about whose fault it was that things didn't go a lot smoother.

Yup, things will be back to normal here soon enough!

It is roughly at this point that Galder notices that the big, impressive security door that separates the bottom of the hangar from the main part of the base, which is almost impssible to blast open and even harder to pick the lock on, had been left open all the time you were away.

He is just turning around to yell at the person who should have closed it when he remembers it was him, and that he did.

Everything goes quiet.

You're joking...