USH'S STAR WARS GAME- CAMPAIGN II EPISODE III (DARK SIDE)- The Way Back

Started by IceWithin170 pages
Originally posted by Captain REX
Xavier, Vilder, let's see if Ush puts you in before you take part in hacking our opponents to bits. I'm sure he will, but just to be sure...

alrite then

Yeah, they're in, though that's now the top limit.

great so my post counted?

Sweet I'm in.

Ok folks, you have more people you are helping out with play now.

Galder rolls -3 on his acrobatics roll... but that's good enough. Soon a pirate is dead!

Rianna rounds the rocks and soon kills one also.

Rand gets a kill...

Ok, then a ferocious barrage of fire comes your way! Lenikan takes the first hit. Rianna takes the second. Tanic the third- nasty shot that- Dak, the fourth, and Takuan the last.

Takuan goes for a Master Throw, but that's an awkward angle and he gets only one kill.

Ok, time enough for another round of shots...

... but that was much worse. Only Galder gets hit, though harshly.

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Situation at: First Sequence, Frame 11

Ridge approach

Galder: 8/7/7 (Trench)
Rianna: 8/6/7 (Road)
Dak: 10/4/11 (Road)
Tanic: 10/7/9 (Road)
Gallador: 0/0/7 (Road) (Awe)
Takuan: 4/4/4 (Road) (Ward)
Rand: 8/0/5 (Road) (Rivalry- inactive)
Lenikan: 12/4/9 (Road)
Xavier: 10/0/11 (Road)

Pirates x4: 0/4 (Behind rocks)

Pirates x5: 0/4 (Atop rocks)

Pirates x6: 0/4 (Up on high ledge)

Pirates x5: 0/4 (in trench)

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Especially with the current pressure for play space, it is important that the new players post.

What exactly do thise numbers mean you know 10/0/11

That's Force pool/damage taken/frame number.

So I am going to use Draw then use Matser sabre throw to attack the five pirates on the rocks.

I meant five of them on the high ledge sorry.

Don't worry about Draw. Unless I speicify otherwise, you never start a fight without your sabres ready. It's useful for a. surprise atacks or b. if you keep changing weapons.

Meanwhile, I recommend against five. The more you target, the more your penalty. Targetting five, it is not impossible that you will hit none at all!

what would you say to two

Two is safe. Three is risky, more is pushing it.

Then I attack two

with Master sabre throw

Two times Staredown on the pirates atop rocks. Defend for defense.

Then that is two kills for you, Xavier, and time to act again!

Right now you are ahead of things- but a good habit to get into is to predict what type of defensive action (if any) you take.

I will use Defend for defence. Other than that I think i am going to wait and delay for awhile

Oh, you may as well use the frames, Xavier! You have them to spare, and else you will just lose them.

Go will go behind the rock and attack.

Okidokey, moving over takes some frames, and then you can Defend. Thanks for your input! Carry on like that and you'll be just fine.