Ok folks, you have more people you are helping out with play now.
Galder rolls -3 on his acrobatics roll... but that's good enough. Soon a pirate is dead!
Rianna rounds the rocks and soon kills one also.
Rand gets a kill...
Ok, then a ferocious barrage of fire comes your way! Lenikan takes the first hit. Rianna takes the second. Tanic the third- nasty shot that- Dak, the fourth, and Takuan the last.
Takuan goes for a Master Throw, but that's an awkward angle and he gets only one kill.
Ok, time enough for another round of shots...
... but that was much worse. Only Galder gets hit, though harshly.
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Situation at: First Sequence, Frame 11
Ridge approach
Galder: 8/7/7 (Trench)
Rianna: 8/6/7 (Road)
Dak: 10/4/11 (Road)
Tanic: 10/7/9 (Road)
Gallador: 0/0/7 (Road) (Awe)
Takuan: 4/4/4 (Road) (Ward)
Rand: 8/0/5 (Road) (Rivalry- inactive)
Lenikan: 12/4/9 (Road)
Xavier: 10/0/11 (Road)
Pirates x4: 0/4 (Behind rocks)
Pirates x5: 0/4 (Atop rocks)
Pirates x6: 0/4 (Up on high ledge)
Pirates x5: 0/4 (in trench)
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Especially with the current pressure for play space, it is important that the new players post.
Don't worry about Draw. Unless I speicify otherwise, you never start a fight without your sabres ready. It's useful for a. surprise atacks or b. if you keep changing weapons.
Meanwhile, I recommend against five. The more you target, the more your penalty. Targetting five, it is not impossible that you will hit none at all!