Gallador is giving illegal instructions, and so does nothing.
Four attacks- and one re-roll- from Rianna finish her foes!
One kill for Takuan!
Tanic (who missed last time, which I forgot to say) this time blasts a foe right out the picture!
Despite his penalty, Galder is wading through his guys!
Lenikan- not sure which rocks you mean. I shall assume you are heading towards the ledge. That is a three frame move over, and then a three frame jump (which is quite impressive!). However, just as you get there, Rand kills the last one there!
Enemy firepower is greatly reduced. Only person hit this time is Tanic, who gave an illegal defence and is easiest to hit right now.
Butchering the few remaining pirates take no time at all! Now you move on, to the ridge overlooking the shield generator itself. They have nearly fully detached it!
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Situation at: Second Sequence, Frame 13
Atop ridge
Galder: 10/7/13 (Rivalry penalty)
Rianna: 10/6/13
Dak: 10/4/13
Tanic: 12/12/11
Gallador: 13/0/11
Takuan: 14/4/10
Rand: 14/0/10 (SFF- Pirates)
Lenikan: 12/4/11
Xavier: 10/0/13
Beyond chasm
Pirates x12: 0/10
Alongside track
Pirates x12: 0/10
Atop giant rock
Pirates x12: 0/10
Shield Generator
Pirates x12: 0/10
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As you can see- a small army of pirates has come to secure this generator.
Some are lying in cover behind a chasm, parallel the ridge you are on.
Past that chasm, in the rocks and trenches either side of the track, more lie in wait.
Past that there is a particularly big rock, that many are atop of, giving a good view
And then finally there is the shield generator itself, where they are lancing off the last of the support struts.
It takes three frames to get to each terrain feature, and then often more to interact with it (you would have to jump the chasm, not too easy, to sabre those pirates, for example.) Which means at a dead run, ignoring all else, the generator is 12 frames away.
Incidentally, on the east side of the track, the mountain runs out- i.e. there is a sheer drop down.