Last-Gen Console Discussions (PS3, Xbox 360, Wii)

Started by InnerRise507 pages

Originally posted by Lana
And frankly, the fact that people think that Bioshock has a deep plot...goes along with the fact that people think 20 hours is long for a game and is a huge part of the distaste I have for games and gamers today.
You keep on coming back to this 20 hours deal, and I can only assume that you're referring to shooters specifically with this game time.

I'll say it again, 20 hours is a very good amount of time to be playing a shooter. One is lucky if they even get that many hours in.

And why you have distaste for gamers who realize this fact is beyond me, but it shouldn't bother you and you definitely shouldn't dislike a game, which may be very good, just because it lasts 20 hours.

It's not good at all in my opinion to think that way, regardless of whether it's a shooter or not.

Anata wa wakarimasu ka.....

Please work on your reading comprehension, as I've addressed all of that over the past two pages.

Oh I understood. Just giving you a chance to redeem yourself.

Your stance is just so ignorant on the matter.

Anata wa wakarimasu ka.....

See, my stance would be ignorant if I'd never played any shooters or any of the games I dislike.

But that's not quite the case, so nice job being wrong.

And I'm saying that 20 hours is starting to be seen as being long for a game, no matter what it is. For every game that's made now that takes 40-50 hours to play, there's a couple dozen that you'll be done with in 10. THAT is where my issue comes in. I am very much hoping that this trend of every game being a shooter where you have to play it on the hardest difficulty to break 10 hours of gameplay will end.

Originally posted by Darkhalen
Zelda is action and aventure however they do have trace elements of RPG's in all of the series some even have strong RPG ties

Just because it has traces of RPG elements doesn't make it an RPG. Sonic & the Secret Rings has a leveling up system but that doesn't make it an RPG; it's still a platformer.

Originally posted by ESB -1138
Just because it has traces of RPG elements doesn't make it an RPG. Sonic & the Secret Rings has a leveling up system but that doesn't make it an RPG; it's still a platformer.
What's your take on Super Paper Mario?

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Anata wa wakarimasu ka.....

Originally posted by Lana
See, my stance would be ignorant if I'd never played any shooters or any of the games I dislike.

But that's not quite the case, so nice job being wrong.

And I'm saying that 20 hours is starting to be seen as being long for a game, no matter what it is. For every game that's made now that takes 40-50 hours to play, there's a couple dozen that you'll be done with in 10. THAT is where my issue comes in. I am very much hoping that this trend of every game being a shooter where you have to play it on the hardest difficulty to break 10 hours of gameplay will end.

No, 20 hours is starting to be seen as a long game by FPS standards.

I love how games are roughly 20 hours long. With so many out nowadays, and I have money to spend on numerous consoles and a PC, I dont have time to play an 40 hour game.

Originally posted by Lana
(then again, recently one of my friends, who plays a lot of RP games like I do, was commenting on how easy Blue Dragon is, and how it seems they dumbed it down as most people on the 360 don't play games like that and thus would find it too hard. That bothers me a LOT.)

Well, that brings me back to a point I raised earlier- about whether it is actually desirable for those epic RP games to be hard.

See, those games, with the type of plots I mention, blur the lines between static entertainment (like films) and interactive entertainment. If the interactive bit is hard enough that many people cannot reach the other bit, it kinda defeats the point.

That is why FF games have developed this tradition of throwing in much harder extras, but keeping the main plotline relatively straightforward.

Well, the complaint that my friend has with that game (okay, not so much a complaint but just an observation) is that levelling up is very easy, which thus makes everything else easy because you're going to get to a decently-high level rather quickly.

I'm not saying it SHOULD be hard. But making a game easier for the people that might not be used to putting that sort of game? I don't like that at all. It's that whole instant gratification thing, as opposed to actually figuring it out and putting a bit of effort in.

Well it is just YOUR FRIEND'S observation so it's not as if we can all just accept his opinion of that game as fact.

Besides...........putting in the time to level up PERIOD is "putting a bit of effort in."

Anata wa wakarimasu ka.....

I suppose it is an issue if a game is too easy but the final arbiter is how long it entertains you.

As I am old and decrepit I remember a time when large content for games was impossible due to hardware and storage limitations, so instead they tended to make games bitchfriggingly hard to extend playing time. That was NOT a golden age by any means; I am much happier today.

Originally posted by InnerRise
Well it is just YOUR FRIEND'S observation so it's not as if we can all just accept his opinion of that game as fact.

Besides...........putting in the time to level up PERIOD is "putting a bit of effort in."

Anata wa wakarimasu ka.....

Do you ever shut up and actually read what is said?

Think about it. Making it easier to level up = less effort needed to get to a high level. It's not rocket science.

And I generally trust the opinions of people who have similar taste in games to what I have. Or how about we just disregard every opinion you've had on a game because it's simply an opinion?

Originally posted by Ushgarak
I suppose it is an issue if a game is too easy but the final arbiter is how long it entertains you.

As I am old and decrepit I remember a time when large content for games was impossible due to hardware and storage limitations, so instead they tended to make games bitchfriggingly hard to extend playing time. That was NOT a golden age by any means; I am much happier today.

True. Games that are too easy (same with those that are short/lack depth) always seem to lack the staying power, though, in my opinion.

And hey, most of the NES games have gone unbeaten because they were stupidly hard...and they'll probably stay that way 😛

Originally posted by Lana
Do you ever shut up and actually read what is said?

Think about it. Making it easier to level up = less effort needed to get to a high level. It's not rocket science.

Do you ever not resort to childish insults when you realize how wrong, or at least misguided you are on a subject? Maybe if you took the time to shut up and actually took the time to UNDERSTAND other's views who weren't friends of yours or who aren't as holy as thou who works at............GAMESTOP ( 🙄 ) then maybe you'd get just a little bit more insight, instead of potentially creating a dispute that otherwise would never happen.

I'd think you'd want to not do that being that you're a MODERATOR and you're suppose to be preventing/stopping that sort of behavior on these boards.

Originally posted by Lana
And I generally trust the opinions of people who have similar taste in games to what I have.

This is exactly what I'm talking about.

How closed minded you are.

One hardly ever learns or experiences anything new by clinging on to people who have the same ideas as themselves.

That's very sad and unfortunate.

Originally posted by Lana
Or how about we just disregard every opinion you've had on a game because it's simply an opinion?
Hey, that's all up to you. Be my guest. Go for it.

thumbsup

Anata wa wakarimasu ka.....

You're about the last person in the world I'd want any 'insight' from, for starters. And yes, I AM more likely to trust the opinion of someone I know has similar tastes to me. Newsflash, everyone does that.

And I'm pretty sure that telling someone to actually read what someone else says is not a childish insult. You're pretty much completely and totally missing everything I'm saying.

I'm misguided and wrong because I've tried games and didn't like them? Okay then, whatever you say 🙄

That's not being close-minded. That's having preferences yet still trying things outside of them. That's about the complete OPPOSITE of being close-minded.

So, nice job at making completely wrong assumptions.

Originally posted by Lana
You're about the last person in the world I'd want any 'insight' from, for starters.
Good, then we do have something in common because I feel the same way about you and YES, I know you work at Gamestop. closedeyes

Originally posted by Lana
I'm misguided and wrong because I've tried games and didn't like them? Okay then, whatever you say 🙄
If that's how you interpreted my posts then I'm not the one who needs to buff up on their Reading COMPREHENSION Skills.

Anata wa wakarimasu ka.....

IR, stop making assumptions that Lana is wrong and her opinions are hyperbolic simply because you dislike her.

Her point with the "similar taste" thing, I believe, is that she's trusting those people to recommend games that she will enjoy playing. "They like stuff that I like... they like this... I'll probably like this too." That's not close-mindedness, that's simply common sense.

And the 20 hours subject is meant overall, not exclusively for shooters as you keep trying to make it. The fact that people are seeing developers making 20-hour-top shooters and applying that same time period to other genres is the issue here: That games, on the whole, are becoming shorter.

Originally posted by General Kaliero
That games, on the whole, are becoming shorter.

Really? When did games use to be longer (as a whole) then 20 hours or so. Or are you talking about how games like Gears and Halo 3 don't even last 10 hours?

Originally posted by InnerRise
Good, then we do have something in common because I feel the same way about you and YES, I know you work at Gamestop. closedeyes

If that's how you interpreted my posts then I'm not the one who needs to buff up on their Reading COMPREHENSION Skills.

Anata wa wakarimasu ka.....

Interpret it? You claim that I'm misguided and wrong, and are making a slew of incorrect assumptions. It's not so much a question of interpretation than you just making completely untrue claims.

Originally posted by General Kaliero
IR, stop making assumptions that Lana is wrong and her opinions are hyperbolic simply because you dislike her.

Her point with the "similar taste" thing, I believe, is that she's trusting those people to recommend games that she will enjoy playing. "They like stuff that I like... they like this... I'll probably like this too." That's not close-mindedness, that's simply common sense.

And the 20 hours subject is meant overall, not exclusively for shooters as you keep trying to make it. The fact that people are seeing developers making 20-hour-top shooters and applying that same time period to other genres is the issue here: That games, on the whole, are becoming shorter.

Hey, someone who understands what I'm getting at!

Whatever Lana. Way to ride on someone else's coattails and completely get off track and further miss the point. 🙄

Oh, and I'm sure you just got there.......just now........after reading that post and deciding that.......yeah.......that's exactly what I'm going to say I meant after all of these posts and not actually having said it.

Good Job.

Anata wa wakarimasu ka.....

Yeah, you lack reading comprehension because everything GK said in his post I had already said myself.