Last-Gen Console Discussions (PS3, Xbox 360, Wii)

Started by InnerRise507 pages

Said the Pot to the Kettle.

Anata wa wakarimasu ka.....

...that didn't even make sense.

Now, do you actually have any thing to say that's on topic, or are you just going to keep splitting hairs? Because if it's the latter, go elsewhere to do it.

Originally posted by InnerRise
Said the Pot to the Kettle.

Anata wa wakarimasu ka.....

You're done now. You officially have nothing left to say, so quit it and let the thread get back on topic.

It did make sense. You either fake obliviousness to my response as to what you said about GAMES (Which is actually on topic so put the claws away) or you're simply lack reading comprehension skills.

Your pick.

Anata wa wakarimasu ka.....

Or you're just completely off-base (wouldn't be the first time).

And do you understand what "shut up or post on-topic" means? Apparently not, as you're continuing to not do so.

I'm disagreeing with your stance on GAMES and you pull this? Insults and "I'm a MOD..so shut up." Typical.

You're actually not on topic ahora mismo.

I am.

And just to emphasize my on topicness. I'll repeat myself since it seems it's needed.

VIDEO GAMES (on topic see? SEE?) don't all need to be like your beloved RPGs to be good and to have distaste for other games just b/c of how long they last (10-20hrs) and to have distaste for other gamers b/c of what they think is a good amount of time to play a game that doesn't agree with what you think is a good amount of time for a game to last is ridiculous.

Do I think it's ridiculous to play certain games and not like them? NO. SO let's not misconstrue words this time and actually Comprehend what we are Reading. (At least I assume you're reading)

Anata wa wakarimasu ka.....

Originally posted by InnerRise
Do I think it's ridiculous to play certain games and not like them? NO. SO let's not misconstrue words this time and actually Comprehend what we are Reading. (At least I assume you're reading)

I am weeaboo.....

Then where exactly do you get off bitching at Lana? She's played shooters, she doesn't like them for specific reasons. That's what she was saying before you inevitably argued against her point of view, as you always do no matter the topic. If you don't care, then why are you even posting?

Originally posted by InnerRise
I'm disagreeing with your stance on GAMES and you pull this? Insults and "I'm a MOD..so shut up." Typical.

You're actually not on topic ahora mismo.

I am.

And just to emphasize my on topicness. I'll repeat myself since it seems it's needed.

VIDEO GAMES (on topic see? SEE?) don't all need to be like your beloved RPGs to be good and to have distaste for other games just b/c of how long they last (10-20hrs) and to have distaste for other gamers b/c of what they think is a good amount of time to play a game that doesn't agree with what you think is a good amount of time for a game to last is ridiculous.

Do I think it's ridiculous to play certain games and not like them? NO. SO let's not misconstrue words this time and actually Comprehend what we are Reading. (At least I assume you're reading)

Anata wa wakarimasu ka.....

And once again, you completely and TOTALLY miss the point!

It is not ridiculous, not in the least. I have already explained (as did Ush, and GK) the two different aspects in why I do not like these short games. Number one, they completely lack by design the things that draw me into and keep me interested in games. Number two, they are making it so that games that normally would be longer are starting to get shorter and shorter.

Games are, as a whole, getting easier and shorter. This is not necessarily a good thing. For people who like a bit of challenge and something that lasts a good while, it's very much not a good thing as it makes it harder to find those sorts.

And I am not the only person who thinks this.

So, do you understand it yet? I have a great distaste for people who think 15-20 hours is long for a game and believe games like Bioshock have an in-depth plot because it's indicative of how gaming as a whole is going lately, which I do not like. Not just a specific genre, but overall.

Hopefully I will not need to repeat that again, as I'm not sure it can be put any clearer unless I just say "current trends are making games stagnant" without actually explaining anything.

Where's this idea that games used to be longer than 10-20 hours on average coming from? I don't remember a time when the average game took anything more than 10-20 hours to complete. When was this mythical time?

If anything, games these days have more substance, what with multiplayer now being a necessity to certain genres, which directly increases the amount of time you can spend with the game.

Originally posted by BackFire
Where's this idea that games used to be longer than 10-20 hours on average coming from? I don't remember a time when the average game took anything more than 10-20 hours to complete. When was this mythical time?

If anything, games these days have more substance, what with multiplayer now being a necessity to certain genres, which directly increases the amount of time you can spend with the game.

Exactly.

I wasn't aware that games were getting shorter on average either and I wasn't aware that a game was considered to be faulted if it didn't last over 20 hours.

Anata wa wakarimasu ka.....

Originally posted by BackFire
Where's this idea that games used to be longer than 10-20 hours on average coming from? I don't remember a time when the average game took anything more than 10-20 hours to complete. When was this mythical time?

If anything, games these days have more substance, what with multiplayer now being a necessity to certain genres, which directly increases the amount of time you can spend with the game.

That's not exactly what's being said.

Rather, that games that normally ARE longer are starting to get shorter.

And I think the idea that multiplayer is needed to enjoy certain games is a flaw, in all honesty.

Originally posted by Lana
And I think the idea that multiplayer is needed to enjoy certain games is a flaw, in all honesty.

My sentiments exactly. I do not care about multiplayer, and it is not an attractive factor when I am thinking about getting a game. In fact, it's a deterrent when the focus is mostly on multiplayer.

It's exactly what was said.

Originally posted by General Kaliero
The fact that people are seeing developers making 20-hour-top shooters and applying that same time period to other genres is the issue here: That games, on the whole, are becoming shorter.

And then you said:

Originally posted by Lana
Hey, someone who understands what I'm getting at!

Simple and Clean.

Anata wa wakarimasu ka.....

Originally posted by Lana
That's not exactly what's being said.
Originally posted by Lana
Games are, as a whole, getting easier and shorter.

It is exactly what's being said.

Originally posted by Lana
[BRather, that games that normally ARE longer are starting to get shorter.

And I think the idea that multiplayer is needed to enjoy certain games is a flaw, in all honesty. [/B]

What examples are there of games that would normally be longer otherwise becoming shorter? I can't think of any. From what I can tell, game length of all genres has either stayed the same or gotten longer.

Multiplayer isn't needed, really; but it's an aspect that is growing in importance because of its popularity and it can add infinite amounts of playtime to a game that would otherwise be relatively short. People have dropped hundreds or thousands of hours into games like Halo 2 and Gears of War, even though their campaigns are only about 8 hours.

Originally posted by General Kaliero
My sentiments exactly. I do not care about multiplayer, and it is not an attractive factor when I am thinking about getting a game. In fact, it's a deterrent when the focus is mostly on multiplayer.

Agreed. I could never play a game simply for multiplayer, it's just boring.

Originally posted by InnerRise
It's exactly what was said.

And then you said:

Simple and Clean.

Anata wa wakarimasu ka.....

Yes, and learn what 'on average' means.

Backfire says that generally games were 10-20 hours on average.

Now you're pretty lucky to push a dozen hours on the main story of a game (multiplayer does not count into this).

Thus, the average length of a game is getting lower. And part of this is games that normally WOULD be longer are getting shorter as well.

Originally posted by BackFire
Multiplayer isn't needed, really; but it's an aspect that is growing in importance because of its popularity and it can add infinite amounts of playtime to a game that would otherwise be relatively short. People have dropped hundreds or thousands of hours into games like Halo 2 and Gears of War, even though their campaigns are only about 8 hours.

That is the reverse of how the industry is seeing it. Developers are making shorter core games because, oh, everyone will just keep playing multiplayer anyway. It's an artificial importance that generates itself.

Again, from what I can tell game length is roughly the same as it's been for the last decade. And then multiplayer has been added on top of that.

Please though, throw some examples my way of games that have shortened in length on average, or genres, because I can't really think of any.

Originally posted by Lana
Thus, the average length of a game is getting lower. And part of this is games that normally WOULD be longer are getting shorter as well.

No. The average is still 10-20 hours. Thus the average is the same.

Originally posted by BackFire
Again, from what I can tell game length is roughly the same as it's been for the last decade. And then multiplayer has been added on top of that.

Please though, throw some examples my way of games that have shortened in length on average, or genres, because I can't really think of any.

Both Gamestop and IGN have made notice of the rather short single player campaign on both Gears of War and Halo 3. Both games can be beaten in less than 8 hours where as others FPS such as Metroid Prime 3 would take over 20 hours to beat first time through. Retro Studios made the choice to cancel doing an online mode with Corruption to focus entirely on the single player campaign.

Bungie seemed to put all their time on the multiplayer mode and neglected the single player aspect of Halo 3 and not everyone plays online; some just want an engaging single player.

Halo 3 takes, on average for a first time player who isn't rushing and playing on Heroic (the recommended difficulty setting from Bungie), about 10 -12 hours. This is the average length of an FPS game, and it's been the average since Doom. If Metroid Prim 3 is indeed 20 hours on average (I've heard varrying reports) then that's simply just above the average. Though it's not a great comparison, seeing as the metroid games are more about exploration and such, where as Gears and Halo are not.

From my understanding the choice to take out MP from Corruption was more stemmed from the fact that no one really liked Echoe's MP mode, than it was to create a lengthy Singe Player game. After all, I've heard that Corruption is roughly the same length as Echoes, which had MP.

Originally posted by BackFire
Halo 3 takes, on average for a first time player who isn't rushing and playing on Heroic (the recommended difficulty setting from Bungie), about 10 -12 hours.

Rush through it? It's not like an RPG or many other games out there where there are side-quest and things to find. I played it on Heroic and my first time through didn't even take me 8 hours. And if you have to crank up the difficulty level to make the game last a bit longer than that's just the developers being lazy.

Originally posted by BackFire
From my understanding the choice to take out MP from Corruption was more stemmed from the fact that no one really liked Echoe's MP mode, than it was to create a lengthy Singe Player game. After all, I've heard that Corruption is roughly the same length as Echoes, which had MP.

That doesn't help your case. That shows that Echoes is able to make a 20+ hour game with multiplayer and yet the Halo series can't make it past 10.