Continuing with the game from the previous page ...
Attacking my opponent's queen with my own knight makes him panic.
It allows me to fork his king and rook and grab a free piece. The extensive advancement of his pawns and my own lack of development/loss of pawn structure/etc allow him to do the same. Instead of avoiding the inevitable, however, I actively encourage it ...
... for doing so allows access to my opponent's king and the prizes of his dark-square bishop and his remaining rook. The first is arguably the most important, though, for even after carelessly giving up my queen for no discernible reason (I want to say I was distracted, but I don't really think I was), my position is such that my knights can harass him with near impunity ...
... and until the point where annoyance/worry/whatever cause him to make a move that allows forced mate:
The final position, despite probable appearance, is, indeed checkmate.
My final knight move, though it allows my knight to be targeted by 2 pieces who could otherwise easily handle him (my opponent's own knight and queen, respectively), simultaneously opens my opponent's King to attack by my bishop, who, though not moving the entire game, probably influenced at least 20% of this game's action. It is double check and a formal outright win.