The 2,000,000th post game

Started by rudester52,234 pages

Resilient. I like that word. I have probably spent this past year more time in the hospital as a patient almost dying from something and have come to realize that life is short. How do I get past the barriers of life when I struggle with the little things. How do I love myself or better yet demonstrate to myself just how much I love myself. Not for any boy or to look my best but for my over all mental health.

Well if you let the light answer you 2,000 years ago by studying the past you will hear.

mmm

Christ is the answer?

Clever way of putting it, if so; yes He has been a light for many these past 2 millennia. I'm not sure your phrasing would communicate to a COMPLETE novice, though ...

[WhiteElo "3061"]
[BlackElo "1784"]
[PlyCount "49"]

1. d4 {[%emt 0:0:2]} a5 {[%emt 0:0:2]} 2. g3 {[%emt 0:0:2]} a4 {[%emt 0:0:2]} 3. Bg2 {[%emt 0:0:2]} c6 {[%emt 0:0:2]} 4. e4 {[%emt 0:0:4]} b5 {[%emt 0:0:3]} 5. Ne2 {[%emt 0:0:2]} Bb7 {[%emt 0:0:12]} 6. 0-0 {[%emt 0:0:2]} h5 {[%emt 0:0:3]} 7. Bg5 {[%emt 0:0:4]} f6 {[%emt 0:0:6]} 8. Be3 {[%emt 0:0:6]} g5 {[%emt 0:0:12]} 9. Qd3 {[%emt 0:0:4]} Na6 {[%emt 0:0:16]} 10. e5 {[%emt 0:0:2]} Nh6 {[%emt 0:0:14]} 11. Qg6+ {[%emt 0:0:11]} Nf7 {[%emt 0:0:3]} 12. f4 {[%emt 0:0:21]} h4 {[%emt 0:0:10]} 13. g4 {[%emt 0:0:5]} h3 {[%emt 0:0:11]} 14. Bh1 {[%emt 0:0:2]} Rh6 {[%emt 0:0:26]} 15. Qd3 {[%emt 0:0:7]} Nb4 {[%emt 0:0:7]} 16. Qc3 {[%emt 0:0:6]} e6 {[%emt 0:0:23]} 17. a3 {[%emt 0:0:5]} Nd5 {[%emt 0:0:7]} 18. Qd3 {[%emt 0:0:12]} Rh4 {[%emt 0:0:37]} 19. Bf3 {[%emt 0:0:22]} Ba6 {[%emt 0:0:34]} 20. c3 {[%emt 0:0:9]} b4 {[%emt 0:0:11]} 21. c4 {[%emt 0:0:3]} Qb6 {[%emt 0:0:36]} 22. Qd2 {[%emt 0:0:50]} Bxc4 {[%emt 0:0:9]} 23. Bf2 {[%emt 0:0:10]} Bxe2 {[%emt 0:0:16]} 24. Bxe2 {[%emt 0:0:8]} Nxf4 {[%emt 0:0:12]} 25. Bd1 {[%emt 0:0:32]} 0-1

Game won against a 3000+.

But I suspect he might have thrown the game, one way or another.

Well to have a real memory from 2,000 years ago is what I meant.
It can be done.

Game recently played, which, once I deliver scans for, should demonstrate the "windmill" power of the knight ...

[WhiteElo "1830"]
[BlackElo "1863"]
[PlyCount "66"]

1. e4 {[%emt 0:0:3]} e5 {[%emt 0:0:2]} 2. f4 {[%emt 0:0:2]} f6 {[%emt 0:0:0]} 3. f5 {[%emt 0:0:9]} d5 {[%emt 0:0:6]} 4. Qh5+ {[%emt 0:0:4]} Ke7 {[%emt 0:0:11]} 5. b3 {[%emt 0:0:17]} dxe4 {[%emt 0:0:2]} 6. Ba3+ {[%emt 0:0:3]} Kd7 {[%emt 0:0:10]} 7. Qf7+ {[%emt 0:0:6]} Ne7 {[%emt 0:0:7]} 8. Qe6+ {[%emt 0:0:7]} Ke8 {[%emt 0:0:4]} 9. Bb5+ {[%emt 0:0:7]} c6 {[%emt 0:0:3]} 10. Qc4 {[%emt 0:0:38]} cxb5 {[%emt 0:0:4]} 11. Qxb5+ {[%emt 0:0:2]} Nd7 {[%emt 0:0:6]} 12. g4 {[%emt 0:0:33]} h5 {[%emt 0:0:25]} 13. Nc3 {[%emt 0:0:38]} hxg4 {[%emt 0:0:6]} 14. Bxe7 {[%emt 0:0:3]} Bxe7 {[%emt 0:0:3]} 15. Nd5 {[%emt 0:0:3]} a6 {[%emt 0:0:25]} 16. Qc4 {[%emt 0:0:3]} g3 {[%emt 0:0:33]} 17. Nc7+ {[%emt 0:0:4]} Kf8 {[%emt 0:0:6]} 18. Ne6+ {[%emt 0:0:4]} Ke8 {[%emt 0:0:4]} 19. Nxg7+ {[%emt 0:0:12]} Kf8 {[%emt 0:0:12]} 20. Ne6+ {[%emt 0:0:3]} Ke8 {[%emt 0:0:2]} 21. Nxd8 {[%emt 0:0:19]} g2 {[%emt 0:0:2]} 22. Ne6 {[%emt 0:0:15]} gxh1=Q {[%emt 0:0:3]} 23. 0-0-0 {[%emt 0:0:2]} Rxh2 {[%emt 0:0:29]} 24. Nc7+ {[%emt 0:0:11]} Kd8 {[%emt 0:0:7]} 25. Nxa8 {[%emt 0:0:4]} Rh4 {[%emt 0:0:15]} 26. Qc7+ {[%emt 0:0:7]} Ke8 {[%emt 0:0:1]} 27. Qxc8+ {[%emt 0:0:4]} Kf7 {[%emt 0:0:1]} 28. Qxd7 {[%emt 0:0:7]} e3 {[%emt 0:0:8]} 29. Qe6+ {[%emt 0:0:9]} Kf8 {[%emt 0:0:7]} 30. dxe3 {[%emt 0:0:25]} b6 {[%emt 0:0:16]} 31. Nxb6 {[%emt 0:0:8]} Qe4 {[%emt 0:0:36]} 32. Nd7+ {[%emt 0:0:9]} Ke8 {[%emt 0:0:7]} 33. Nxf6+ {[%emt 0:0:2]} Kf8 {[%emt 0:0:15]} 1-0

There are a lot of moves in this game; not gonna annotate all or even most of them. Just enough so that novice to intermediate players can understand what is happening. 1st scan is the ending position of the game. My higher ranked opponent, facing either checkmate in one or material loss that will in most probablility result in defeat resigns. ( I would have gone with checkmate in one, of course; he literally resigned a second after I realized I could ignore his queen and win outright).

Anyway, I'm playing as White and try a King's Gambit opening, which is declined.
My opponent will be heavy into pawn pushing in this game and I half wonder if he's seen some games of mine because I tend to do that a lot with surprising success even though, and probably because, it's considered unwise.

I manage very soon to get my opponent' king on the run, and potentially more, but I flub my early checkmate attempt by going for his king with my queen repeatedly, when after the first 2 attempts I probably should have used my bishop. Instead, to save my queen I must lose that very bishop:

I found myself in a very unique position for executing a pseudo Windmill style assault with my knight ...

My opponent unwittingly aids me by being loathe to give up ANYTHING on the board, until he sees that he can exchange his queen to get rid of one of my rooks AND graduate a pawn of his own into another queen.

He's not worried about my knight. He's most likely weighing my knight's 3 point value versus the 5 point value he's getting from my rook. And the 8 point value graduating his pawn to queen hood

But my position is better.

Queenside castling protects all my people on the bottom row, i.e. my king's knight, my king, and my remaining rook. Meanwhile, my queen's knight and queen ...

My opponent makes one final mistake, because he doesn't want to give up his bishop. It results in a fork that his bishop cannot protect him from because my queen pins that bishop. And as stated before, this position, the last of the game is checkmate in one. All my queen need do, protected by her knight, is move to g8. Fun game this; anytime you can survive TWO queens and win, it's a fun day.

If they create persona chess you could input songs into the computer and play against famous people's moves only random.