USH'S ORIGINAL TRILOGY GAME- Imperial Records (character reference)

Started by Bespin Bart3 pages

No, absolutely not. That's obviously against Code 1138 of the C.R.P.I.

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Hello, I'm Chris.

Originally posted by Bespin Bart
I am going to have to say that you are senile, but not because you forgot to make a change, more probably because you forgot you made the change. I don't even remember what the change was, but I remember making a change; my sheet matches yours.

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Wanna join my Club for the Role-Playingly Insane?

That sounds about right- all is square then.

Bump.

Little short of a year of non-activity.

Yup.

Still, story -wise, it's all on now!

Well, we lost a large amount of players, especially on the Imperial side.... at least 3 I think. Imperial Templates are quite specialized, so some people find themselves clueless what to do at given moment. Especially the Fleet Templates( Captain, Squadron Leader) don`t have a direct challenge availible most of the time in this scenario. I tried to bring Trebeis into political struggle, but it didn`t end with lasting sucess.

This is just my opinion, I really like this game, but I think that there are issues why it wasn`t always going as smoothly as the PT one.

Hmm, I have been reading the Imperial thread again, and it seems that all players had something to do, the main problem was the player inactivity itself( mine as well at some point, I have to admit). Good that Ush has stopped with deviding each day into hours, it quickened the pace much.

The hour thing worked fine if people had kept it clear in their heads what their objectives were. As it is, people were at a loss as to what to do. Always the problem with open-ended games, that!

Well, now I regret I was much lacking in activity in this game- especially during the game period roughly equivalent to second day in terms of game time.

Well im ready for activity

bump

Haha, I know why you did that, but I'm not using the old rules for the Janthis game. 😛

I'll continue attacking knife guys, and do so last round too.

I have a question does any of the taps I could have help against mooks?

Vader says your defensive one works just fine against Mooks tapped, Martial Arts is a modest advantage against Mooks when tapped and Flying Attack will turn a non-killing hit into a kill.

He also says to get back to your thread before he goes all Grippy on you!

Originally posted by Ushgarak
Vader says your defensive one works just fine against Mooks tapped, Martial Arts is a modest advantage against Mooks when tapped and Flying Attack will turn a non-killing hit into a kill.

He also says to get back to your thread before he goes all Grippy on you!

Haha, will do.

I am rereading the OT threads and damm, it was epic.

IS there plausibility of returning to OT at this point, Ush?

Only in very vague theory I am afraid.

Originally posted by Ushgarak
Only in very vague theory I am afraid.

I am just reading the Imperial thread and having fun doing so, the roleplaying and plot were really fun. Perhaps it feels different without the time delays that were a problem.

By the way, Ush, you never gave account how your offline OT game went differently to ours, if you have time I would really like to hear about it. I know you played Commisar, I wonder how it went.

Yeah, I've always been curious how it went.

I can always do Retro OT games!

Originally posted by Ushgarak
Only in very vague theory I am afraid.

Well, there was kind of preview of OT game in current Jedi episode, regarding the prediction of Star Destroyes appearing, wasn`t it?