USH'S ORIGINAL TRILOGY GAME EPISODE I 'LANZAR'- Rebel Alliance Thread

Started by Bespin Bart280 pages

Eerin arms his sonic blaster and aims for the Raptor hit for 10, attempting to gun it down despite the blaster's short range and his average skill in comparison to his comrades.

Originally posted by Ushgarak
Galahad- well, yuo don't know. In theory the walls could be scaled. They'd WANT them downed, though.

Would it be feasible to take down the AT-ATs so that they cannot take down the walls? If anything, it'd be a nice delay.

What do you mean by feasible? You can't just wave a magic wand.

Kyle- rapid fire? Not sure what you mean. Well, anyway, you kill the one you are firing at!

Sasha appears to be possessed right now, interestingly. Anyway, with three people firing at her target, it drops.

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CURRENT SITUATION- Frame 15

Sasha: 15/28

Ranad: 15/16

Rhys: 17/19

Cass: 15/19

Scarlet: 15/20

Kyle: 17/15

Eerin: 16/11/13

Raptors x19: 15/0

Raptor x1: 15/25

Raptor x12: 15/0

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And oh look! There's another 12 in the treeline, going for Rhys and Eerin.

Wow, did I seriously not put Scarlet? Minus points to me...

Scarlet fires on an unhit Raptor going for her. She'll make an active dodge against one of them as well.

Heh, I almost took that literally...and I think Kyle has a light pistol, so he meant the Double Fire capability.

Which Sasha is taking full advantage of and firing at another Raptor, the one hit for 25. She orders Ranad to fire at the one Scarlet is firing on, this time.

Sasha will dodge a Raptor.

Oh, that's not cool.

Are they too spread out for my rocket launcher to be any use?

In any case, Eerin will put away his sonic blaster and bring his halberd out to play.

Twin Attack on the nearest two Raptors, pumping Strike of the Master into both if I hit both. If I don't hit close enough for SotM to be nifty or damaging, then don't use it.

Parry two of my six attackers.

You might be able to take a rocket shot at the new group, Xeth, but again, they are such nippy bastards... you really need to catch them unawares so they aren't moving.

Must say. I;ve not been using a Light pistol for Kyle because I tbought he was decked out like Han. His performance would have been much worse if it was Light.

Then Kyle, you've got a Heavy Pistol. 😛

Eerin will go with his hack-em-up plan, then.

(Hmmm... That's interesting. I actually had the whole thing confused myself. For Rp purposes, I called it what Han's blaster was, bit for it's stats I have damage 10(12), double fire. For the record, I also have Gunslinger lvl 4, and eagle eye lvl 1. Sorry about the confusion.)

Kyle will target the one with 25 damage.

Hah! You thought I didn't have the foresight of giving Galahad a magical wand...

I meant do we have anything than can take them down?

Aww, crap!

Gunslinger on the Raptor at 25, unless it dies, in which case one of the new 12 with a taste for my innards. Oh, and dodging sounds like good.

Ush, what the hell happened to our Osokans?

Plural?

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To use in a direct comnbat situation? No, the only things you had were the proton torpdeos on the Last Laugh. Everyone else took light fighters which are not torpedo equipped.

I don't think we would have faired well against an AT-AT as it is, our big lump of junk...

And what about the Black Dawn, Rhys's freighter?

Oh bugger. We'll just have to make sure they can't get their job done.

I guess if Rhys was willing to risk it.

Err, but yeah, seriously hazardous. 'cos the problem is the AT-AT guns can hurt you too, and precision bombing runs in atmosphere are nightmares.

I'll worry about that when I'm not being dogpiled by raptors that want my face.

Where is Vasilik, then?

Ah well.

Curiously, no-one has asked around as to who Vasilik is. But he IS a Lodge Master, and so therefore has made somewhat of a career killing Raptors.

And hence he knows the best way to take them on, and let's just say the style contrasts with yours.

OK well then
I'm seriously considering the great plan of running away.
I like that plan very much at this time.

I think you guys are forgetting that we deathcheck at 75, not 35...

(Just plan your shots ahead and communicate with each other to concentrate fire like Rhys said. We've got a long way to go before we need to panic, although I do think we'll need Osokan help before the end.)