USH'S ORIGINAL TRILOGY GAME EPISODE I 'LANZAR'- Rebel Alliance Thread

Started by Ushgarak280 pages

No movement you can see, except the chunks going in... you guys at the rear are chucking this stuff out as fast as you can. Vasilik's throws are very precise and well-practiced.

Scarlet keeps watching the water.

Eerin continues to throw the carcass off of the back of the skiff.

"[Lovely stuff...]," Eerin says, grimly picking up each piece. "[I'm guessing it's too late to turn back now, eh?]"

Sasha will probably mutter to herself about how a person of her status shouldn't be chucking dead raptors off the back of a skiff...

Damn Straight Cass is first off...
He will keep expertly scanning the water.
*Observation roll?*

Originally posted by Bespin Bart
Eerin continues to throw the carcass off of the back of the skiff.

"[Lovely stuff...]," Eerin says, grimly picking up each piece. "[I'm guessing it's too late to turn back now, eh?]"

Kyle laughs. "Yeah, we'd probably end up running into thatever we're trying to attract. Besides, this is fun."

This is very true, Sasha...

Racing at high speed across the emerald water, it is almost as if you are riding a plain of sollid jade. Once you are at high speed, it no longer really looks like water at all; it seems as if you could just hop out and walk across.

But Cass notices some bubbling. And... you're not sure... is the water level rising a little?

Rhys once again scans the water carefully, maintaining his speed. "C'mon, I'm gettin' bored here!" he shouts into the wind, attempting to release his tension.

Scarlet continues to keep her eye on the others, matching their speed with ease.

"Just like back home..." Scarlet thinks, recalling racing days with friends long-gone.

Bubbling ahead of the ship?
If so I would really like to get ahead of the bubbling...

Eerin keeps chucking.

Cass is crying out for more speed... of course, once you hit the jungle that will make rolls harder...

We can handle it.

Scarlet will press down harder on the accelerator.

Do I actually know how much the Lodge Captains have been involved?

And is there a way I can further restrict the Commissar's involvement in the political situation? He's rather prying.

As far as you are aware, rather a lot of them are in there.

And, well, gimme some suggestions. Your official power is zero, of course.

True.

Esgabath wishes to meet the Lodge Captains. However, that would mean him tampering with the Mission, wouldn't it? I was aware that Andran forbade that.

He doesn't want you buggering up his mission by getting it dragged into Rebel involvement.

But talking to those involved is no problem at all.

Well, my point is that I don't want Esgabath to talk to them, so I want a reason why he shouldn't...

What does Galahad recall of the days of Chancellor Palpatine and his history with Lanzar?

Drakkon is making it EXTREMELY hard to talk to them. As far as you know, only the three members of the Commission have had anything like any useful access.