USH'S ORIGINAL TRILOGY GAME EPISODE I 'LANZAR'- Rebel Alliance Thread

Started by Ushgarak280 pages

Ok, you are on your way.

The skiffs can all move in pretty fast, and unload faster than they load, so this can all be done pretty fast.

(Kyle will try to manover to trap the his stalker if he can. The plan is to try and get the guy between he and Eerin on one street or alley.)

Kyle gets his comm back out and calls Eerin."Hey buddy, I'm going to hang a right at the next street. Wait a few minutes to let this guy turn to follow me, then come after. I'm going to stop at the end of the next block, and ask this guy what his problem is. Catch him if he runs. Oh, and if there's a shot, come a running."

(When Kyle gets to his spot he'll turn around put his hand on his blaster.)

"[Roger that...]" Eerin replies. "[Try heading into an alleyway...it could get messy.]"

Eerin will get into position.

(Yeah, alleyway is preferable. Hehe, this could get fun.)

Good luck, you two. Kinda sad I might be missing out on something 😛

Ok, you are heading over, Eerin.

Can I see this fellow? I want to make an Observational roll to try and pinpoint what he's armed with, if he's armed. I'll roll off my Perception stat of 8.

Do that and he has a chance of seeing you.

Hmm, I won't risk it.

Well, tell me when you want to make your move, Kyle.

"Eerin, click the comm when your in position."

(As soon as he gets that click, Kyle will spin around and confront the stalker.)

"Alright! You got a burning question for me or what?" Kyle keeps his hand at his blaster, ready to draw.

Eerin will wait until Kyle gets a little further into the alleyway before moving into position and clicking his comlink.

Eerin keeps his hand on the Geonosian halberd across his back.

Kyle- kick that off in the character convos thread, will you?

(Oh, yeah, Forgot about that thread.)

Whilst Kyle sorts that out, any other plans in particular from the Rebs?

(Is Eerin involved in the meeting of characters?)

(I hope so. That click was a signal to Eerin. Wanna jump him? Or actually take him to the bar to keep him off the convoy? It worries me he agreed to go there, probably the same reason I did: Trap.)

Alright, We could use to keep moving.
Dammit, I wish I could have thought of a contingency plan.
Hmm, We need to act like we are putting all the shit in the wherehouse and subtly move it somewhere else...
Hmm, I wish we had a secret underground passage...

Well, it is unloaded, so right now it is sitting in that warehouse.

ah, really now..
Hmm. Where else can we store these damn weapons...
Any idea's people?