USH'S ORIGINAL TRILOGY GAME EPISODE I 'LANZAR'- Rebel Alliance Thread

Started by Ushgarak280 pages

Ok, Cass is off.

So... first thing you are going to have to do is run the blockade! Remind me about your ship again, would you?

-

Eerin, they are not very reputable people. They are doing it because you are paying them through the nose, and also because they think they will find favour with the authorities here.

Hard for you to socialise- they don't understand you. Something confuses you, though. Here at the bar there is a bit of a panic about the blockade. It will, of course, shut down trading. But the odd thing is, most of them are waiting and seeing if it is going to be maintained.

Now, if this was you and Kyle on a trading run, you'd be out of here like a shot, before the Imperials got even more trigger happy.

Its a sleek little fighter...
Cockpit in the middle, with like two arms kinda reaching around and out with the lasers on the end of those.

Ok, well, that's handy for running the blockade, though of course it can't carry anything, which is why it is useless as a literal 'blockade runner'.

What is your plan?

(Kyle will be getting the ship ready. He'll call Eerin, then they'll leave as soon as they are ready. We'll be leaving as calmly as possible, then head for hyperspace.)

Kyle sets his comm to Eerin's frequency. "Hey, Eerin, you ready to get this show on the road? That pilot just headed out, I'm sure he'll cause quite a ruckuss. Maybe we won't have too much trouble if we time it right."

Errr, there is no 'calm' leaving, the planet is under blockade!

(Well, I was actually meaning to leave the surface calmly, to attract as little attention as possible, then go all out as soon as we leave atmosphere. But I that if the SD's are monitoring all traffic everywhere, that idea burns down. Generally, let's not act suspicious until the last seconds.)

Go fast?
Hmm, Me personally is not really versed in blockade running...

Well, you can just bomb on past them. But which direction do you want to go?

Hurray language barrier. Well, as long as they're good pilots, I'm not too worried.

What is Lanzar's moon like?

It is full of a deadly form of insect, but apparently there are mountainous regions that are safe.

Oh, that's good. Maybe Eerin will be able to communicate with them...

Sasha sighs and takes a deep breath before going on a quick rant.

"Should the Empire discover that he is in posession of them at this point in time, he and everyone in association with him would most likely be executed, which is indeed a great danger. On top of that, should he use the weapons against Guildmaster Drakkon, the Imperials would deem it that Drakkon's guidance is too weak to govern Lanzar and then promptly flatten this city along with all inhabiting it. Lastly, in said battle, as it will likely occur, those weapons would need to be distributed to more than just his own men. This is an issue of unity and survival."

"Yeah, well, the Empire ain't gonna find out, are they? The weapons are safe, never you mind."

-

I am sure Eerin will make some reference to you and monkeys there, Galahad...

"They will, trust me. As we speak, agents of the Empire are attempting to discover who owned the warehouse that Vormax took the weapons from. Hence my urgency."

Sasha will attempt to bluff that, keeping that aggressive, fierce demeanor solid.

"I don't see why they'd be any safer with you than here!"

"Drakkon is the Guildmaster with whom the Senate is trying to make peace. The Empire cannot just kill him. Vormax is far less important in the eyes of the stormtroopers, although I'm sure he's important to Lanzar itself. But the Commissar is not going to give a damn, nor is Darth Vader, if you've heard of him. They intend to make an example of Lanzar, Vormax would be a great place to start for them."

"Drakkon is going to have to hide what he has, same as us. He's no better than us."

I assume Matrix fever has slowed us here!

(No Melkor yet I am afraid, Galahad)

Sasha will be in soon, I am sure, but other than that I just need your exit plan for getting past the blockade.

(I'm picking a spot directly through the middle between the SD's and running like mad. And yes, after much thought, we'll be going like hell as soon as we lift out of the port. If they know my ship, they'll be after it as soon as they see it move. Ready when you are.)

That's tricky to visualise, because the ISD's are covering a third of the planet each, so it is hard to find a middle. There are three middles to choose from, really, each between two ships.