Originally posted by Sado22
http://ziza.ru/2006/03/21/Street-Fi...tal-Combat.htmlenjoy
And what the hell am i ment to be looking at ??
nothing is coming up
Originally posted by beta ray bob
mortal kombat is for fighting game noobs, street fighter is for fighting game experts.
So what does that make Soul Caliber, Tekken, Guilty gear and so........
Originally posted by MadMel
..
3. i find mk to be harder than sf..
Same here
Originally posted by Sado22
http://ziza.ru/2006/03/21/Street-Fi...tal-Combat.htmlenjoy
~The Invincible Sado-sama
[QUOTE=8378426]Originally posted by Kazenji
[B]So what does that make Soul Caliber, Tekken, Guilty gear and so........
soul calibur, is a little hard, but unrewarding with not enough combos, guilty gear is just plain fun, an tekken kicks the asses of all three combined, due to the best engine and number of combos.
soul calibur, is a little hard, but unrewarding with not enough combos, guilty gear is just plain fun, an tekken kicks the asses of all three combined, due to the best engine and number of combos.
*stops cracking gay jokes about bob*
~The Invincible Sado-sama
Originally posted by beta ray bob
[QUOTE=8378426]Originally posted by Kazenji
[B]So what does that make Soul Caliber, Tekken, Guilty gear and so........soul calibur, is a little hard, but unrewarding with not enough combos, guilty gear is just plain fun, an tekken kicks the asses of all three combined, due to the best engine and number of combos.
Last i looked SOul caliber has jus as many combo's as Tekken in the moves list in the game
Originally posted by beta ray bob
mortal kombat is for fighting game noobs, street fighter is for fighting game experts. street fighter has more moves, would the characters from sf not know more of the fighting style than the mk guys? because it is depicted in the command lists in each game
thats a dumb statement. if you look at the new mk's ie. da deception and armageddon you can do 13 hit combos. dont get me wrong im a street fighter fan also but mortal kombat wins if you compare a combo system.
Originally posted by PiruBloodTheir gameplay is based on entering the same buttons over and over in a sequence, it's fun but it's superficial and cheap, SF you can customize your moves and combos and characters have different stats in speed, reach, and defense.
thats a dumb statement. if you look at the new mk's ie. da deception and armageddon you can do 13 hit combos. dont get me wrong im a street fighter fan also but mortal kombat wins if you compare a combo system.
Originally posted by PiruBlood
thats a dumb statement. if you look at the new mk's ie. da deception and armageddon you can do 13 hit combos. dont get me wrong im a street fighter fan also but mortal kombat wins if you compare a combo system.
13 hit combos which require you switching styles. and if we are on the styles topic, mk gets none of the stances right, even some of the names are misspelled
"jeet kune do" "ninjitsu" "kempo" none of these are the correct way of saying them, midway is sort-of fun but couldn't find their asses with both hands (while using martial arts)
Originally posted by beta ray bob
13 hit combos which require you switching styles. and if we are on the styles topic, mk gets none of the stances right, even some of the names are misspelled"jeet kune do" "ninjitsu" "kempo" none of these are the correct way of saying them, midway is sort-of fun but couldn't find their asses with both hands (while using martial arts)
What the hell are you on about they had a martial artist helping them out for all that stuff Carlos Pesina the guy that was raiden for the motion capture for the older MK games
So really if they are wrong Carlos is the person that is wrong who is a martial artist 🙄
Originally posted by beta ray bobn00bish SF fanboy I see.
mortal kombat is for fighting game noobs, street fighter is for fighting game experts. street fighter has more moves, would the characters from sf not know more of the fighting style than the mk guys? because it is depicted in the command lists in each game