Originally posted by Mišt
Yeah but 10 hours is pretty short, especially since we are moving forward by leaps and bounds in terms of next gen capabilities, I mean COD 2 is one of my favourite shooters at the moment and its short as hell, they could easily make that game two or three times as long and still be enjoyable etc.When I think of a game being 10 hours to complete, the first thing I think of is Fable, and the disappointment at how short is was and how much potential it had. Whats the point of spending three years making a game at cinematic quality visuals, thats only going to take a day to finish?
Being next gen has nothing to do with playtime. It's all about the developers making the game exicting, especially for the shooter crowd. The game could easiliy be 20 hours long but sooner or later, the player will get bored of playing the same enemies and the same locales and still be relative to the story and game.
Fable is a different story. For RPG's, 10 hours are pretty damn short but shooters are different. Heck, pretty much every shooter out there is around 10-12 hours long. Half Life 2 was criticized by many for having sections of the game not as good as the rest of the game. People didnt like Ravenholm or the waterboat sequence. If Valve took it out, people would complain the game is too short. Same goes with the original Half Life and its Zen levels.
Too me, I wish shooters were an 20 hours long, but if I have an choice of a game thats 12 hours long and super exiciting and filled with intense action to a game thats 20 hours long (like Doom 3), and have sections where I completly space out and forget about it..Im going to chose the first option.