Originally posted by PVS
:edit: i always turn spawn invulnarability off in the games i host, since the problem is that while you are invulnerable, you also cannot move or even look around. so all an enemy has to do is count to (whatever the spawn time is set to) and let one fly at your skull. so its pointless imho
heh.. the spawn invul idea can also backfire.. giving the invulnerable individual dibs on the first shot... unless of course the program doesnt allow that..
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I like corridor type gunfighting rather than the outdoorsy stuff though..it puts a damper on the 1 hit kill weapons that plague the spawn camp phenomena
snipers are a wildcard in this discussion though.. simply because they dont have to be near the spawn point.. but just keep their scopes open for fresh nublets.. so its difficult to say that they are spawn 'camping'.. since they're nowhere near it