Originally posted by Smasandian
I think the reason I loved this game is because of the gravity part of the game.Sunshine seemed to much like Mario 64 but with a shitty tank stuck to his back.
Well I think you could compare 64, Sunshine, and Galaxy to Bros 1, 2 (Lost Levels), and 3. Mario 64 would be Bros 1. They basically created a genre and got everything down perfectly and seemed to be flawless. Sunshine would be Bros 2 (Lost Levels). Not a bad game, far from it, but it's just to much like the previous game. It doesn't really do anything for the genre outside what the first one established.
So Galaxy would be Bros 3. When everyone thinks this genre can't do anything new Galaxy/Bros 3 comes out and changes the way you play games once again. It recreates the genre perfectly and truly brings you into a paradise of gaming...plus they both have a ton of power-ups.
Originally posted by ESB -1138
Well I think you could compare 64, Sunshine, and Galaxy to Bros 1, 2 (Lost Levels), and 3. Mario 64 would be Bros 1. They basically created a genre and got everything down perfectly and seemed to be flawless. Sunshine would be Bros 2 (Lost Levels). Not a bad game, far from it, but it's just to much like the previous game. It doesn't really do anything for the genre outside what the first one established.So Galaxy would be Bros 3. When everyone thinks this genre can't do anything new Galaxy/Bros 3 comes out and changes the way you play games once again. It recreates the genre perfectly and truly brings you into a paradise of gaming...plus they both have a ton of power-ups.
Sunshine is by no means a bad game but it went away from what Mario does best and that is platforming. The best part of that game was easilly the special levels on where you didnt have the water tank.
Galaxy is great for me because its has a ton of platforming.
Originally posted by Smasandian
Sunshine is by no means a bad game but it went away from what Mario does best and that is platforming. The best part of that game was easilly the special levels on where you didnt have the water tank.Galaxy is great for me because its has a ton of platforming.
I have to disagree. I found that Sunshine kept true to the Mario series just adding in FLUDD to help make it stand out more than 64. The main problem with Sunshine (and this really wasn't a problem for me) was that it didn't offer the variety of levels Mario is known for.
All were basically tropical themed levels instead of having the water stage, snow stage, desert stage, and so on and so forth that has been a part in Mario games since Super Mario Bros 3.
Originally posted by ESB -1138
I have to disagree. I found that Sunshine kept true to the Mario series just adding in FLUDD to help make it stand out more than 64. The main problem with Sunshine (and this really wasn't a problem for me) was that it didn't offer the variety of levels Mario is known for.All were basically tropical themed levels instead of having the water stage, snow stage, desert stage, and so on and so forth that has been a part in Mario games since Super Mario Bros 3.
And I have to disagree with you.
The Mario series has always been about platforming. Mario 64 kinda of taken that away, but still had the majority of the levels about platforming.
Sunshine on the otherhand wasnt. The FLUUD was a bad game decision. It wasnt really that fun and it took away from the platforming even more because you can always save yourself from dying.
Originally posted by Smasandian
Sunshine is by no means a bad game but it went away from what Mario does best and that is platforming. The best part of that game was easilly the special levels on where you didn't have the water tank.Galaxy is great for me because its has a ton of platforming.
I'd agree with this. Sunshine was not bad, at all. It just was off, something wasn't right or didn't fit perfectly. It all worked, but was still off. We mostly attribute this to the FLUDD pack but I think it was more then that, the levels were boring, the water, while looking amazing, got tiresome. The game just lacked the punch that pretty much all other Mario's have. Sunshine was not fresh, didn't do anything new and was even a step back from 64 in some ways. The best parts in Sunshine were the bonus levels where you didn't have a pack (oddly enough these levels almost seem like they could have been a really early Galaxy protoype demo levels or something).