Super Mario Galaxy

Started by Neo Darkhalen65 pages

True, but I liked the traditional Mario games, like New super Mario bros. only bad thing was it was to easy, but I would love a sequel to that.

Well a New Super Mario World game would be pretty cool.

I would like another Traditional, retro Mario game.

Originally posted by ESB -1138
Because I am Miyamoto.

haermm

Finished the game.

Very impressed. I love how the controls are spot on and that the difficulty is perfect. It's hard but not too hard, but you have work at it and if you make a mistake, its easily your fault and not something cheap by the AI.

Got all the stars except the purple comet ones.

Good good.

Originally posted by ESB -1138
Well a New Super Mario World game would be pretty cool.

but they would have to make it PERFECT

otherwise...

2guns blowup

chair

I think the reason I loved this game is because of the gravity part of the game.

Sunshine seemed to much like Mario 64 but with a shitty tank stuck to his back.

Originally posted by Smasandian
I think the reason I loved this game is because of the gravity part of the game.

Sunshine seemed to much like Mario 64 but with a shitty tank stuck to his back.

Well I think you could compare 64, Sunshine, and Galaxy to Bros 1, 2 (Lost Levels), and 3. Mario 64 would be Bros 1. They basically created a genre and got everything down perfectly and seemed to be flawless. Sunshine would be Bros 2 (Lost Levels). Not a bad game, far from it, but it's just to much like the previous game. It doesn't really do anything for the genre outside what the first one established.

So Galaxy would be Bros 3. When everyone thinks this genre can't do anything new Galaxy/Bros 3 comes out and changes the way you play games once again. It recreates the genre perfectly and truly brings you into a paradise of gaming...plus they both have a ton of power-ups.

Nice way to put it, but I would put New Super Mario Bros. as an acclamation of Mario bros 1, lost levels, 3, As such I feel it deserves a place next to DK, MB, SMB, SMB2 LL, SMB3, SMK, SM64, SMS, SMG, then I would put NSMB just after SM64.

Originally posted by ESB -1138
Well I think you could compare 64, Sunshine, and Galaxy to Bros 1, 2 (Lost Levels), and 3. Mario 64 would be Bros 1. They basically created a genre and got everything down perfectly and seemed to be flawless. Sunshine would be Bros 2 (Lost Levels). Not a bad game, far from it, but it's just to much like the previous game. It doesn't really do anything for the genre outside what the first one established.

So Galaxy would be Bros 3. When everyone thinks this genre can't do anything new Galaxy/Bros 3 comes out and changes the way you play games once again. It recreates the genre perfectly and truly brings you into a paradise of gaming...plus they both have a ton of power-ups.

Sunshine is by no means a bad game but it went away from what Mario does best and that is platforming. The best part of that game was easilly the special levels on where you didnt have the water tank.

Galaxy is great for me because its has a ton of platforming.

It keeps to the Mario code, it does not drive away from tradition.

Originally posted by Smasandian
Sunshine is by no means a bad game but it went away from what Mario does best and that is platforming. The best part of that game was easilly the special levels on where you didnt have the water tank.

Galaxy is great for me because its has a ton of platforming.

I have to disagree. I found that Sunshine kept true to the Mario series just adding in FLUDD to help make it stand out more than 64. The main problem with Sunshine (and this really wasn't a problem for me) was that it didn't offer the variety of levels Mario is known for.

All were basically tropical themed levels instead of having the water stage, snow stage, desert stage, and so on and so forth that has been a part in Mario games since Super Mario Bros 3.

Bowser was a bad boss, in Sunshine, where was villain self like in Galaxy.

I didn't like Bowser in Sunshine. He was a panzie in a hot tub. Galaxy brought him back to the way he's suppose to be...evil!

I missed the evil Bowser, it was rather unorthodox for him to be in a bathtub, fair enough he was on vacation, but still that is not the place for a boss fight, and that voice.

Originally posted by ESB -1138
I have to disagree. I found that Sunshine kept true to the Mario series just adding in FLUDD to help make it stand out more than 64. The main problem with Sunshine (and this really wasn't a problem for me) was that it didn't offer the variety of levels Mario is known for.

All were basically tropical themed levels instead of having the water stage, snow stage, desert stage, and so on and so forth that has been a part in Mario games since Super Mario Bros 3.

And I have to disagree with you.

The Mario series has always been about platforming. Mario 64 kinda of taken that away, but still had the majority of the levels about platforming.

Sunshine on the otherhand wasnt. The FLUUD was a bad game decision. It wasnt really that fun and it took away from the platforming even more because you can always save yourself from dying.

Originally posted by Smasandian
Sunshine is by no means a bad game but it went away from what Mario does best and that is platforming. The best part of that game was easilly the special levels on where you didn't have the water tank.

Galaxy is great for me because its has a ton of platforming.

I'd agree with this. Sunshine was not bad, at all. It just was off, something wasn't right or didn't fit perfectly. It all worked, but was still off. We mostly attribute this to the FLUDD pack but I think it was more then that, the levels were boring, the water, while looking amazing, got tiresome. The game just lacked the punch that pretty much all other Mario's have. Sunshine was not fresh, didn't do anything new and was even a step back from 64 in some ways. The best parts in Sunshine were the bonus levels where you didn't have a pack (oddly enough these levels almost seem like they could have been a really early Galaxy protoype demo levels or something).

I think your right on your assessment. Something was just off.

The FLUDD took away from what I love about Mario, and I totally forgot to add what it gave to the series and that was the serious use of the water spout and how every level (exaggeration) made you clean up mud. Wasnt alot of fun.

It had to much of a clean up your neighbour hood idea, instead of being fun.